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Power Creep
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<blockquote data-quote="The Crimson Binome" data-source="post: 7724962" data-attributes="member: 6775031"><p>We might be getting hung up on terminology here. Power Creep is something that applies to individual elements, like characters or classes. The power of an element creeps up, relative to where it was previously, without regard to any other element. You know that it's a case of power creep whenever you have two options, and you would never choose the older options over the newer one, because the newer one is just <em>better</em>.</p><p></p><p>To use an example that I <em>hope</em> won't be too controversial, back in the 3.5 days, The Book of Nine Swords introduced a new set of fighter-type classes that were just <em>better</em> than the fighter-type classes in the core book. They got all sorts of interesting powers, and they had different options for different situations that could do things no other fighter-type could do. If you had the option of playing a fighter or a warblade, then you would always choose the warblade, because the best a fighter could hope for was maybe being good at tripping people. Likewise, if you had the option of playing a (PHB2) duskblade or a (PHB) multiclass fighter/wizard/eldritch knight, then you would choose the duskblade, because it was just <em>better</em>. New books came out, and the newer options were just <em>better</em> than the old options, because of power creep. That's what power creep is.</p><p></p><p>If power creep causes the balance of individual elements to change, or affects the meta in some way, then that's just a <em>result</em> of the power creep rather than the phenomenon itself. Often, power creep will be put in place with the <em>intent</em> of altering the balance of existing elements (to bring fighters more in line with wizards, for example), but it's still power creep regardless of whether the new element changes the balance. (As often as not, power creep is introduced to make profit at the expense of game balance, because nobody would buy a book if it only introduced options that were worse than what you already had.)</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 7724962, member: 6775031"] We might be getting hung up on terminology here. Power Creep is something that applies to individual elements, like characters or classes. The power of an element creeps up, relative to where it was previously, without regard to any other element. You know that it's a case of power creep whenever you have two options, and you would never choose the older options over the newer one, because the newer one is just [I]better[/I]. To use an example that I [I]hope[/I] won't be too controversial, back in the 3.5 days, The Book of Nine Swords introduced a new set of fighter-type classes that were just [I]better[/I] than the fighter-type classes in the core book. They got all sorts of interesting powers, and they had different options for different situations that could do things no other fighter-type could do. If you had the option of playing a fighter or a warblade, then you would always choose the warblade, because the best a fighter could hope for was maybe being good at tripping people. Likewise, if you had the option of playing a (PHB2) duskblade or a (PHB) multiclass fighter/wizard/eldritch knight, then you would choose the duskblade, because it was just [I]better[/I]. New books came out, and the newer options were just [I]better[/I] than the old options, because of power creep. That's what power creep is. If power creep causes the balance of individual elements to change, or affects the meta in some way, then that's just a [I]result[/I] of the power creep rather than the phenomenon itself. Often, power creep will be put in place with the [I]intent[/I] of altering the balance of existing elements (to bring fighters more in line with wizards, for example), but it's still power creep regardless of whether the new element changes the balance. (As often as not, power creep is introduced to make profit at the expense of game balance, because nobody would buy a book if it only introduced options that were worse than what you already had.) [/QUOTE]
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