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Power Gamers Guide to Elemental Evil Players Companion
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<blockquote data-quote="Tony Vargas" data-source="post: 6554967" data-attributes="member: 996"><p>FWIW, the post-Essentials HotFw, race, the Pixie could fly. But it had an altitude limit of 1, so if it flew higher than 10' or so, it'd 'fall' at the end of it's turn. </p><p></p><p> I was actually letting myself hope that we wouldn't see a constant expansion of spell lists like we saw in every other edition (which, bad as it was in other editions, might be even worse for 5e, since most casters are so profoundly versatile, combining 3.5 prep /and/ spontaneous casting in one). The pace of announced releases was slow. The one book likely to contain additional player options was cancelled. Turns out they're just giving the stuff away for free, and making it official in organized play.</p><p></p><p> Something to use 'Potent Cantrip' with, though.</p><p> </p><p> The big selling point back in the day was that it let you do /something/ each round without memorizing and blowing through a lot of combat spells. 5e is back to fewer spell slots, so that should apply, to an extent. But, 5e also has cantrips, so you can see how they /had/ to make MMM pretty darn good to edge out just casting cantrips. </p><p></p><p></p><p> You could've used a hotkey for that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6554967, member: 996"] FWIW, the post-Essentials HotFw, race, the Pixie could fly. But it had an altitude limit of 1, so if it flew higher than 10' or so, it'd 'fall' at the end of it's turn. I was actually letting myself hope that we wouldn't see a constant expansion of spell lists like we saw in every other edition (which, bad as it was in other editions, might be even worse for 5e, since most casters are so profoundly versatile, combining 3.5 prep /and/ spontaneous casting in one). The pace of announced releases was slow. The one book likely to contain additional player options was cancelled. Turns out they're just giving the stuff away for free, and making it official in organized play. Something to use 'Potent Cantrip' with, though. The big selling point back in the day was that it let you do /something/ each round without memorizing and blowing through a lot of combat spells. 5e is back to fewer spell slots, so that should apply, to an extent. But, 5e also has cantrips, so you can see how they /had/ to make MMM pretty darn good to edge out just casting cantrips. You could've used a hotkey for that. ;) [/QUOTE]
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