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<blockquote data-quote="gleicher27" data-source="post: 2412610" data-attributes="member: 17593"><p>Since I don't know your group it is very hard to say. One thing you could do is remind everyone that everyone must have fun, and if the power gamer(s) kill foes before other characters have a chance to react, then it is not fun for them. Another thing you could do is throw air born foes that use missle weapons, or situations which require skill checks and combat (so it is not totally about the big weapon), but such things have already been suggested here. It has been my experience that if you ask for a semi-detailed (within the limits of your campaign) character background before generating the character helps. Because considerate players will give rich backgrounds, and inconsiderate power gaming players will just give the minimal one or two lines. (Everyone please note, this is has just been my experience, I am not saying it works with everyperson !) Lastly, there are some interesting role playing tips offered on Johnn Four's roleplaying tips websight. Two articles that come to mind are: A bonus Experience point method by Charlie Bell (where the players can reward each other bonus XP for good roleplaying), and Re-educating The Power Gamer</p><p>by Joseph M. Young. I know people may not always agree...but some of these may prove effective for you.</p></blockquote><p></p>
[QUOTE="gleicher27, post: 2412610, member: 17593"] Since I don't know your group it is very hard to say. One thing you could do is remind everyone that everyone must have fun, and if the power gamer(s) kill foes before other characters have a chance to react, then it is not fun for them. Another thing you could do is throw air born foes that use missle weapons, or situations which require skill checks and combat (so it is not totally about the big weapon), but such things have already been suggested here. It has been my experience that if you ask for a semi-detailed (within the limits of your campaign) character background before generating the character helps. Because considerate players will give rich backgrounds, and inconsiderate power gaming players will just give the minimal one or two lines. (Everyone please note, this is has just been my experience, I am not saying it works with everyperson !) Lastly, there are some interesting role playing tips offered on Johnn Four's roleplaying tips websight. Two articles that come to mind are: A bonus Experience point method by Charlie Bell (where the players can reward each other bonus XP for good roleplaying), and Re-educating The Power Gamer by Joseph M. Young. I know people may not always agree...but some of these may prove effective for you. [/QUOTE]
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