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<blockquote data-quote="Barendd Nobeard" data-source="post: 2414010" data-attributes="member: 960"><p>They certainly don't have to be mutually exclusive.</p><p></p><p>But, for some reason, in my experience they seem to be mutually exclusive in 95% of players. And, further, it just leads to the "optimizer" making sure <u>everyone</u> has an optimized character and then wanting to direct the battlefield during every combat.</p><p></p><p>Thankfully, we now have the minis game. Where, hopefully, the optimizers will go to get their battlefield jollies.</p><p></p><p>Don't get me wrong. I don't make ineffective characters on purpose. I do try to make them good at what they do. But the cherry-picking prestige (and regular) class levels just to eek out the maximum theoretical damage is blah. I have actually played under a DM who would sit there for two minutes to figure out the best possible value for Power Attack. I mean, he would literally sit there and <u>out loud</u> walk through the calculus to pick the right number. God forbid he just estimate and say, "He'll power attack for 2." No, it's two minutes of math and a mini-debate to decide whether it's better to power attack for 2 or 3--for <u>that one attack</u> in the combat.</p><p></p><p>That's the "it's become a math problem" that's annoying to some of us.</p><p></p><p>But if you like math, have at it & enjoy! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Barendd Nobeard, post: 2414010, member: 960"] They certainly don't have to be mutually exclusive. But, for some reason, in my experience they seem to be mutually exclusive in 95% of players. And, further, it just leads to the "optimizer" making sure [u]everyone[/u] has an optimized character and then wanting to direct the battlefield during every combat. Thankfully, we now have the minis game. Where, hopefully, the optimizers will go to get their battlefield jollies. Don't get me wrong. I don't make ineffective characters on purpose. I do try to make them good at what they do. But the cherry-picking prestige (and regular) class levels just to eek out the maximum theoretical damage is blah. I have actually played under a DM who would sit there for two minutes to figure out the best possible value for Power Attack. I mean, he would literally sit there and [u]out loud[/u] walk through the calculus to pick the right number. God forbid he just estimate and say, "He'll power attack for 2." No, it's two minutes of math and a mini-debate to decide whether it's better to power attack for 2 or 3--for [u]that one attack[/u] in the combat. That's the "it's become a math problem" that's annoying to some of us. But if you like math, have at it & enjoy! :) [/QUOTE]
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