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<blockquote data-quote="MoogleEmpMog" data-source="post: 2414201" data-attributes="member: 22882"><p>I've never found optimization and roleplaying to be mutually exclusive. Quite the opposite!</p><p></p><p>My best optimizers are unquestionably my best roleplayers. I'm serious, it's a direct correlation. If I had to highlight, say, the top four players in my group for roleplaying and for character optimization, I'd have the same list, albeit not necessarily in the same order. And one of these guys, though a capable optimizer, is also a downright munchkin, dubious loopholes and all - but the characters he munchkins out are such fun in roleplay that I'm inclined to allow some of that dubiousness.</p><p></p><p>The players who come in with one class and a half-dozen randomly chosen PHB feats are the ones who haven't invested thought into their characters and expect them to die in one or two sessions (as they generally do <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> ). They play them like stereotypes (or pseudo-archetypes) and always have more ready, since they're practically pregenerated by D&D.</p><p></p><p>The players who come in with detailed backstories and interesting personalities also have tightly and effectively selected combinations of feats, skills and classes to get exactly the right representation for their character.</p></blockquote><p></p>
[QUOTE="MoogleEmpMog, post: 2414201, member: 22882"] I've never found optimization and roleplaying to be mutually exclusive. Quite the opposite! My best optimizers are unquestionably my best roleplayers. I'm serious, it's a direct correlation. If I had to highlight, say, the top four players in my group for roleplaying and for character optimization, I'd have the same list, albeit not necessarily in the same order. And one of these guys, though a capable optimizer, is also a downright munchkin, dubious loopholes and all - but the characters he munchkins out are such fun in roleplay that I'm inclined to allow some of that dubiousness. The players who come in with one class and a half-dozen randomly chosen PHB feats are the ones who haven't invested thought into their characters and expect them to die in one or two sessions (as they generally do :] ). They play them like stereotypes (or pseudo-archetypes) and always have more ready, since they're practically pregenerated by D&D. The players who come in with detailed backstories and interesting personalities also have tightly and effectively selected combinations of feats, skills and classes to get exactly the right representation for their character. [/QUOTE]
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