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<blockquote data-quote="Doctor Bomb" data-source="post: 2417184" data-attributes="member: 8300"><p><strong>And from that day forth, they were arch-enemies...</strong></p><p></p><p></p><p></p><p>Not necessarily. That's the "role playing" part of it. If your player want's to be a BBGG, let him run rampant over the local fodder (rats, goblins, kobolds, etc.). Then let him bask in the glory that is appreciative townsfolk.</p><p></p><p>Then, as his reputation spreads (4th, 5th level) begin introducing your BBEG's. Troll Barbarian is an excellent foe - very hard to kill without help from a flamethrower or a bunch of acid flasks.</p><p></p><p>Lather, rinse, and repeat, adding foes appropriate for your other party members. Each gets a chance to shine (or fail, if solo combat becomes a factor), and if (come on, is there really an IF?) the NPC's survive, level them up and improve them so they are not so easy to overcome next time. Role-play that bad guy - if the Fighter single-handedly bested him, is he really going to come back without some serious training (like a Gladiator prestige class!)?</p><p></p><p>I use these tactics nearly every campaign, since there is always one guy (and once, a girl!) that just HAS to be a half-silver dragon half-celestial Paladin. The bad guys get beat, come back with re-inforcements and dirty tricks (ah, the Aasimar blackguard courtesan, how I miss you) and a good time is had by all.</p><p></p><p>Of course, if you have one POWERGAMER TIMMY!! and the rest of the party consists of halfling bards with Skill Focus (perform) for every feat, you might still have a problem....</p><p></p><p>Hope this column gives you some good ideas! Don't give up on the power gamers, you CAN trick them into having a character background and caring about the plot.</p></blockquote><p></p>
[QUOTE="Doctor Bomb, post: 2417184, member: 8300"] [b]And from that day forth, they were arch-enemies...[/b] Not necessarily. That's the "role playing" part of it. If your player want's to be a BBGG, let him run rampant over the local fodder (rats, goblins, kobolds, etc.). Then let him bask in the glory that is appreciative townsfolk. Then, as his reputation spreads (4th, 5th level) begin introducing your BBEG's. Troll Barbarian is an excellent foe - very hard to kill without help from a flamethrower or a bunch of acid flasks. Lather, rinse, and repeat, adding foes appropriate for your other party members. Each gets a chance to shine (or fail, if solo combat becomes a factor), and if (come on, is there really an IF?) the NPC's survive, level them up and improve them so they are not so easy to overcome next time. Role-play that bad guy - if the Fighter single-handedly bested him, is he really going to come back without some serious training (like a Gladiator prestige class!)? I use these tactics nearly every campaign, since there is always one guy (and once, a girl!) that just HAS to be a half-silver dragon half-celestial Paladin. The bad guys get beat, come back with re-inforcements and dirty tricks (ah, the Aasimar blackguard courtesan, how I miss you) and a good time is had by all. Of course, if you have one POWERGAMER TIMMY!! and the rest of the party consists of halfling bards with Skill Focus (perform) for every feat, you might still have a problem.... Hope this column gives you some good ideas! Don't give up on the power gamers, you CAN trick them into having a character background and caring about the plot. [/QUOTE]
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