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<blockquote data-quote="Iry" data-source="post: 7401771" data-attributes="member: 6777378"><p>On a more personal level, I do a little of both.</p><p></p><p>If my party designs a group of combat heavy characters then I know they are telling me they want a game involving more combat. So I put more combats into the game to accommodate their desires. The increase in combat challenges is usually not as steep as their increase in combat ability, so it's not keeping up with them. <u>It just has more emphasis.</u> They still have to overcome some exploration and social challenges.</p><p></p><p>Likewise, if my party designs a group of social heavy characters then I know they are telling me they want a game involving more social challenges. The game will feature considerable intrigue, but fewer combat and exploration challenges. Those few combat and exploration challenges will be quite dangerous for them, but the party will spend most of its time in the social arena.</p><p></p><p><strong>TL;DR</strong></p><p><strong></strong>I increase the challenge, but not as steep as the characters increase in power.</p></blockquote><p></p>
[QUOTE="Iry, post: 7401771, member: 6777378"] On a more personal level, I do a little of both. If my party designs a group of combat heavy characters then I know they are telling me they want a game involving more combat. So I put more combats into the game to accommodate their desires. The increase in combat challenges is usually not as steep as their increase in combat ability, so it's not keeping up with them. [U]It just has more emphasis.[/U] They still have to overcome some exploration and social challenges. Likewise, if my party designs a group of social heavy characters then I know they are telling me they want a game involving more social challenges. The game will feature considerable intrigue, but fewer combat and exploration challenges. Those few combat and exploration challenges will be quite dangerous for them, but the party will spend most of its time in the social arena. [B]TL;DR [/B]I increase the challenge, but not as steep as the characters increase in power. [/QUOTE]
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