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<blockquote data-quote="ShorelisNailo" data-source="post: 1874479" data-attributes="member: 25148"><p><strong>Many Methods</strong></p><p></p><p>You can tinker almost anything....</p><p>For powering down...the best method i think is to place the party in a world with low magic objects....when the +1 weapon is something like a relic try to imagine what the +5 is...non-existant... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ...I've played a campaign like that for 2 years and whas like nightmare...</p><p>For power up ...gelstat char,which i've seen in action aren't that powerfull...they are good characters but as the book says they can do 1 thing per round...Powerfull characters come from better stats and objects...and of course a good prestige class... use the 4d8+4 (drop low d8)(i thing DarkSun had this in second,or something like that)...create more prestige...we make a great effort in creating pr classes and this has been quite successful as the PrClasses has taken the PC in same power level...And last but not least Allow feats...but from my exp this can be very bad for your karma (a.k.a. the munchinism level of the players...-hey a construct...let's sneak attack it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> )</p></blockquote><p></p>
[QUOTE="ShorelisNailo, post: 1874479, member: 25148"] [b]Many Methods[/b] You can tinker almost anything.... For powering down...the best method i think is to place the party in a world with low magic objects....when the +1 weapon is something like a relic try to imagine what the +5 is...non-existant... :) ...I've played a campaign like that for 2 years and whas like nightmare... For power up ...gelstat char,which i've seen in action aren't that powerfull...they are good characters but as the book says they can do 1 thing per round...Powerfull characters come from better stats and objects...and of course a good prestige class... use the 4d8+4 (drop low d8)(i thing DarkSun had this in second,or something like that)...create more prestige...we make a great effort in creating pr classes and this has been quite successful as the PrClasses has taken the PC in same power level...And last but not least Allow feats...but from my exp this can be very bad for your karma (a.k.a. the munchinism level of the players...-hey a construct...let's sneak attack it :( ) [/QUOTE]
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