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General Tabletop Discussion
*TTRPGs General
power level of C&C versus D&D 3rd edition?
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<blockquote data-quote="Treebore" data-source="post: 3758381" data-attributes="member: 10177"><p>Thats good, since Prime versus non-Prime is supposed to work that way. It could also have been (depending on your PC levels) that the CK kept putting unreasonable CL's onto the needed target numbers.</p><p></p><p>As for generally more competent, again it depends on what the CK is willing to allow to happen. Since I have the "anything can be attempted" attitude as a CK my players are actually more competent, because they can try anything. Attempts based off of Prime are obviously going to succeed more often, but at least you aren't restricted to a list of feat and skills being the only thing you can even attempt to do.</p><p></p><p>Take all DEX based skills from 3E, in C&C if you have DEX as a Prime you have an excellent chance of being successful attempting any of them, not to mention all saves versus fireballs, breath weapons, etc...</p><p></p><p>CHA will allow you to be more successful in "role play" situations, such as Diplomacy, Initimidating, etc.... Plus your saves versus mind control (Charms, hold persons) and fear effects, and death effects.</p><p></p><p></p><p>Now as far as actual "power", 3E can be more powerful, unless your like me and allow actions based on 3E feats, or anything you can imagine, and I can agree is doable. Then the power level is pretty much on par with each other.</p><p></p><p>So it boils down to what a CK is willing to allow to happen with the SIEGE rules.</p><p></p><p>If they are like me, and have DMed many systems, I would hope they are more likely to allow a broader range of things to be attempted by their players. </p><p></p><p>So in my view, the relative power scale of the two systems is determined by the CK's comfort zone. IE what they allow to happen.</p></blockquote><p></p>
[QUOTE="Treebore, post: 3758381, member: 10177"] Thats good, since Prime versus non-Prime is supposed to work that way. It could also have been (depending on your PC levels) that the CK kept putting unreasonable CL's onto the needed target numbers. As for generally more competent, again it depends on what the CK is willing to allow to happen. Since I have the "anything can be attempted" attitude as a CK my players are actually more competent, because they can try anything. Attempts based off of Prime are obviously going to succeed more often, but at least you aren't restricted to a list of feat and skills being the only thing you can even attempt to do. Take all DEX based skills from 3E, in C&C if you have DEX as a Prime you have an excellent chance of being successful attempting any of them, not to mention all saves versus fireballs, breath weapons, etc... CHA will allow you to be more successful in "role play" situations, such as Diplomacy, Initimidating, etc.... Plus your saves versus mind control (Charms, hold persons) and fear effects, and death effects. Now as far as actual "power", 3E can be more powerful, unless your like me and allow actions based on 3E feats, or anything you can imagine, and I can agree is doable. Then the power level is pretty much on par with each other. So it boils down to what a CK is willing to allow to happen with the SIEGE rules. If they are like me, and have DMed many systems, I would hope they are more likely to allow a broader range of things to be attempted by their players. So in my view, the relative power scale of the two systems is determined by the CK's comfort zone. IE what they allow to happen. [/QUOTE]
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power level of C&C versus D&D 3rd edition?
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