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General Tabletop Discussion
*Pathfinder & Starfinder
Power Level of Characters Will Decline
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<blockquote data-quote="NewfieDave" data-source="post: 3933132" data-attributes="member: 56969"><p>Here's some pure speculation based on what we've heard...</p><p></p><p>PC Power Increases:</p><p></p><p>Longevity - At will and per encounter abilities mean no more resting for 8 hours in the middle of a monster filled dungeon (my LEAST favorite thing about 3.X BY FAR)</p><p></p><p>Options - Classes who were previously without "special powers" in combat will now have more options available to them.</p><p></p><p>Tactics - With the emphasis on movement in combat, characters who use sound tactics will effectively be more powerful.</p><p></p><p></p><p>PC Power Decreases:</p><p></p><p>Game Breakers - Disruptive spells that can ruin a DM's whole adventure (ie. the Scry, Buff, Teleport technique) will be changed, removed, or only become available at high levels where such abilities are not as big of an advantage.</p><p></p><p>Save or Die - Is gone.</p><p></p><p></p><p>4e won't be a straightforward decline in power level for PCs; power levels will just be more balanced between classes and will be based on a math system that works at all levels rather than just a few. So if you're used to playing a fully optimized Cleric of Mystra, you should probably stick with 3.5 like the rest of the cheaters <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="NewfieDave, post: 3933132, member: 56969"] Here's some pure speculation based on what we've heard... PC Power Increases: Longevity - At will and per encounter abilities mean no more resting for 8 hours in the middle of a monster filled dungeon (my LEAST favorite thing about 3.X BY FAR) Options - Classes who were previously without "special powers" in combat will now have more options available to them. Tactics - With the emphasis on movement in combat, characters who use sound tactics will effectively be more powerful. PC Power Decreases: Game Breakers - Disruptive spells that can ruin a DM's whole adventure (ie. the Scry, Buff, Teleport technique) will be changed, removed, or only become available at high levels where such abilities are not as big of an advantage. Save or Die - Is gone. 4e won't be a straightforward decline in power level for PCs; power levels will just be more balanced between classes and will be based on a math system that works at all levels rather than just a few. So if you're used to playing a fully optimized Cleric of Mystra, you should probably stick with 3.5 like the rest of the cheaters :p [/QUOTE]
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Power Level of Characters Will Decline
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