Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Power Level of "Raise Stat to 19" Items
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dausuul" data-source="post: 7266541" data-attributes="member: 58197"><p>The fact that they <em>don't</em> benefit the characters who have maxed the target stat is a selling point for me. It means there's an interesting choice now: Who, <em>other</em> than the specialist in that stat, should get this item? The more important the stat is to you, the more points you have likely invested naturally, and the less benefit the item provides. It's a neat tradeoff. And it opens up real options for the character who gets it. The spindly Strength 8 wizard is suddenly thinking about ways to get proficiency in Athletics.</p><p></p><p>If the item just gives +4 to the stat in question, then two out of three items become no-brainers: The fighter gets the <em>gauntlets of ogre power</em> and the wizard gets the <em>headband of intellect</em>, and they don't get any new options or possibilities. They just get bigger numbers in the things they already do all the time. Dullsville.</p><p></p><p>Finally, I like how it makes the item's benefit feel unnatural. It isn't <em>augmenting</em> your strength or intellect, it's <em>replacing</em> it. You are, literally, letting the headband do your thinking for you, and the gauntlets do your heavy lifting. And you're never quite as smart as a true genius, or as strong as a true athlete.</p><p></p><p>(I could see an argument for the <em>amulet of health</em> giving a bonus instead of a flat 19, though. Since no one specializes in Con, it's fairly clear that you give the <em>amulet</em> to whoever has the lowest Con, so the party's overall hit point pool gets the biggest boost. If it gave a bonus instead, you'd have to debate whether you want to give those extra hit points to the fighter who takes the most heat, or to the wizard who can't take any heat.)</p></blockquote><p></p>
[QUOTE="Dausuul, post: 7266541, member: 58197"] The fact that they [I]don't[/I] benefit the characters who have maxed the target stat is a selling point for me. It means there's an interesting choice now: Who, [I]other[/I] than the specialist in that stat, should get this item? The more important the stat is to you, the more points you have likely invested naturally, and the less benefit the item provides. It's a neat tradeoff. And it opens up real options for the character who gets it. The spindly Strength 8 wizard is suddenly thinking about ways to get proficiency in Athletics. If the item just gives +4 to the stat in question, then two out of three items become no-brainers: The fighter gets the [I]gauntlets of ogre power[/I] and the wizard gets the [I]headband of intellect[/I], and they don't get any new options or possibilities. They just get bigger numbers in the things they already do all the time. Dullsville. Finally, I like how it makes the item's benefit feel unnatural. It isn't [I]augmenting[/I] your strength or intellect, it's [I]replacing[/I] it. You are, literally, letting the headband do your thinking for you, and the gauntlets do your heavy lifting. And you're never quite as smart as a true genius, or as strong as a true athlete. (I could see an argument for the [I]amulet of health[/I] giving a bonus instead of a flat 19, though. Since no one specializes in Con, it's fairly clear that you give the [I]amulet[/I] to whoever has the lowest Con, so the party's overall hit point pool gets the biggest boost. If it gave a bonus instead, you'd have to debate whether you want to give those extra hit points to the fighter who takes the most heat, or to the wizard who can't take any heat.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Power Level of "Raise Stat to 19" Items
Top