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Power recharging - mana pool
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<blockquote data-quote="Zelc" data-source="post: 4580281" data-attributes="member: 40496"><p>If I simplified the costs and made everything cost the same (1 EMP, or 1 DMP and 1 EMP), the revised table would probably look something like this:</p><p>[sblock]Encounter Mana Pool</p><p>Lvl 01: 2</p><p>Lvl 03: 3</p><p>Lvl 05: 4</p><p>Lvl 07: 5</p><p>Lvl 09: 6</p><p>Lvl 11: 7</p><p>Lvl 21: 8</p><p></p><p>Daily Mana Pool:</p><p>Level 01: 1</p><p>Level 02: 2</p><p>Level 05: 3</p><p>Level 06: 4</p><p>Level 09: 5</p><p>Level 10: 6</p><p>Level 11: 7</p><p>Level 12: 8</p><p>Level 16: 9</p><p>Level 20: 10</p><p>Level 21: 11</p><p>Level 22: 12</p><p>Level 26: 13[/sblock]</p><p>Not sure I like that. 13 uses of any daily power is too much IMO. Anything less than 11 DMP means you can't use 4 daily attack powers and 7 daily utility powers, and even that seems like too much DMP. So let's set utilities = dailies (at 2) and leave the rest at 1.</p><p>[sblock]Encounter Mana Pool</p><p>Lvl 01: 3</p><p>Lvl 03: 5</p><p>Lvl 05: 6</p><p>Lvl 07: 8</p><p>Lvl 09: 9</p><p>Lvl 11: 11</p><p>Lvl 16: 12</p><p>Lvl 21: 13</p><p></p><p>Daily Mana Pool:</p><p>Level 01: 2</p><p>Level 02: 4</p><p>Level 05: 6</p><p>Level 06: 8</p><p>Level 09: 10</p><p>Level 10: 12</p><p>Level 12: 13</p><p>Level 16: 14</p><p>Level 20: 15</p><p>Level 22: 16</p><p>Level 26: 17[/sblock]</p><p>I don't think people can use as many powers per encounter as before. For instance, at level 11, 4 uses of encounter powers leaves 3 mana points for other stuff. If I give 2 per daily and utility level, we end up with 22 DMPs which seems a bit excessive (22 uses of a daily item power per day??). 17 DMP works out to 7 daily class powers and 3 daily other stuff or 8 daily class powers and 1 daily other stuff per day. Is using Legion's Hold 2/encounter for 4 encounters too strong? It's unfortunate, but I think we'll have to use different costs per tier of class power. Otherwise the low level utility powers may never get used.</p><p></p><p>By the way, I also tried a 3:2 ratio and the numbers got too messy. No one likes dealing with multiples of 3.</p><p></p><p></p><p>I don't think we want to extend the fighting day. Rather, I think we want a way to reuse powers and possibly use more non at-will powers in extremely long fights (not too sure about this by the way, do this and we run the risk of at-wills never being used at all).</p></blockquote><p></p>
[QUOTE="Zelc, post: 4580281, member: 40496"] If I simplified the costs and made everything cost the same (1 EMP, or 1 DMP and 1 EMP), the revised table would probably look something like this: [sblock]Encounter Mana Pool Lvl 01: 2 Lvl 03: 3 Lvl 05: 4 Lvl 07: 5 Lvl 09: 6 Lvl 11: 7 Lvl 21: 8 Daily Mana Pool: Level 01: 1 Level 02: 2 Level 05: 3 Level 06: 4 Level 09: 5 Level 10: 6 Level 11: 7 Level 12: 8 Level 16: 9 Level 20: 10 Level 21: 11 Level 22: 12 Level 26: 13[/sblock] Not sure I like that. 13 uses of any daily power is too much IMO. Anything less than 11 DMP means you can't use 4 daily attack powers and 7 daily utility powers, and even that seems like too much DMP. So let's set utilities = dailies (at 2) and leave the rest at 1. [sblock]Encounter Mana Pool Lvl 01: 3 Lvl 03: 5 Lvl 05: 6 Lvl 07: 8 Lvl 09: 9 Lvl 11: 11 Lvl 16: 12 Lvl 21: 13 Daily Mana Pool: Level 01: 2 Level 02: 4 Level 05: 6 Level 06: 8 Level 09: 10 Level 10: 12 Level 12: 13 Level 16: 14 Level 20: 15 Level 22: 16 Level 26: 17[/sblock] I don't think people can use as many powers per encounter as before. For instance, at level 11, 4 uses of encounter powers leaves 3 mana points for other stuff. If I give 2 per daily and utility level, we end up with 22 DMPs which seems a bit excessive (22 uses of a daily item power per day??). 17 DMP works out to 7 daily class powers and 3 daily other stuff or 8 daily class powers and 1 daily other stuff per day. Is using Legion's Hold 2/encounter for 4 encounters too strong? It's unfortunate, but I think we'll have to use different costs per tier of class power. Otherwise the low level utility powers may never get used. By the way, I also tried a 3:2 ratio and the numbers got too messy. No one likes dealing with multiples of 3. I don't think we want to extend the fighting day. Rather, I think we want a way to reuse powers and possibly use more non at-will powers in extremely long fights (not too sure about this by the way, do this and we run the risk of at-wills never being used at all). [/QUOTE]
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