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Power retraining question
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5915892" data-attributes="member: 82106"><p>Yes, but the logic for why the rules allow this by RAW is rather convolved (though WotC seems to consider it to be perfectly valid)-</p><p></p><p>Instead of retraining the POWER itself, which there's no real rule for, you retrain the FEAT to the same feat, and then follow the rules for what you do when you get that feat, which effectively lets you pick a power that is of a level you can NOW pick.</p><p></p><p>The rules for 4e chargen FUNDAMENTALLY are such (unless there are errors in the rules somewhere, but in principle) that if you make a level 10 character and you make a level 1 character and you level it up incrementally to level 10 that the result will be exactly the same. Anything you can simply do at level 10 whole cloth will always produce a character that would potentially be legal (though maybe not playable) at all levels up to that level. There are ways to interpret some rules that would violate this, but it is pretty clearly the goal. It makes bookkeeping (especially for the character builder) vastly simpler. This is also probably one reason there is nothing that ever requires a roll of a die to determine what goes on your sheet, because again these things tend to result in weird level inconsistencies (like hit points, which in AD&D are actually a pain because you MUST calculate them level-by-level for MC characters, I know, I wrote a character builder for 1e back in the day). </p><p></p><p>So you are pretty much safe going with "If I could make a level 30 PC like this, then I could level one up to 30 and get the same thing" and that will be the correct and official rules interpretation.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5915892, member: 82106"] Yes, but the logic for why the rules allow this by RAW is rather convolved (though WotC seems to consider it to be perfectly valid)- Instead of retraining the POWER itself, which there's no real rule for, you retrain the FEAT to the same feat, and then follow the rules for what you do when you get that feat, which effectively lets you pick a power that is of a level you can NOW pick. The rules for 4e chargen FUNDAMENTALLY are such (unless there are errors in the rules somewhere, but in principle) that if you make a level 10 character and you make a level 1 character and you level it up incrementally to level 10 that the result will be exactly the same. Anything you can simply do at level 10 whole cloth will always produce a character that would potentially be legal (though maybe not playable) at all levels up to that level. There are ways to interpret some rules that would violate this, but it is pretty clearly the goal. It makes bookkeeping (especially for the character builder) vastly simpler. This is also probably one reason there is nothing that ever requires a roll of a die to determine what goes on your sheet, because again these things tend to result in weird level inconsistencies (like hit points, which in AD&D are actually a pain because you MUST calculate them level-by-level for MC characters, I know, I wrote a character builder for 1e back in the day). So you are pretty much safe going with "If I could make a level 30 PC like this, then I could level one up to 30 and get the same thing" and that will be the correct and official rules interpretation. [/QUOTE]
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