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Power Word Kill (variant)
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<blockquote data-quote="Shadowdweller00" data-source="post: 9135119" data-attributes="member: 6778479"><p>While Death Ward should probably be fairly common by the time one is facing Power Word Kill, I'm maybe a LITTLE more inclined to do something like the following:</p><p></p><p>Power Word: Kill</p><p>9th level Necromancy</p><p>Casting Time: 1 action</p><p>Range: 60 feet</p><p>Target: 1 creature</p><p>Components: V</p><p>Duration: 1 round</p><p></p><p>The caster utters a terrible word of power, which causes a victim to become wracked with titan-crushing, soul-searing levels of agony. The victim is stunned and incapacitated for one round (no save). Exception: Creatures with legendary resistance may expend one use of this ability to attempt to resist the stunning and incapacitation with a Wisdom save against the spell's DC, causing the spell to end prematurely without further adverse effect on a success. At the beginning of the caster's next turn they may force the victim to make a Constitution save as a free action. On a failure the victim dies. On a success, the victim takes 10d10 necrotic damage. Either way the spell ends. This spell acts against the victim's animating soul and can affect most undead. However, targets that lack souls (such as some constructs) are immune.</p><p></p><p>So - still very powerful as it causes one round of automatic stun. Also horrific. However, can be resisted with Death Ward, dispelled with Dispel Magic. Or survived by killing or incapacitating the caster in the next round. Feels more fair to me? Also changed to necromancy because I try to make or keep spell schools more consistent and necromancy is generally the Save or Die school. YMMV, of course.</p></blockquote><p></p>
[QUOTE="Shadowdweller00, post: 9135119, member: 6778479"] While Death Ward should probably be fairly common by the time one is facing Power Word Kill, I'm maybe a LITTLE more inclined to do something like the following: Power Word: Kill 9th level Necromancy Casting Time: 1 action Range: 60 feet Target: 1 creature Components: V Duration: 1 round The caster utters a terrible word of power, which causes a victim to become wracked with titan-crushing, soul-searing levels of agony. The victim is stunned and incapacitated for one round (no save). Exception: Creatures with legendary resistance may expend one use of this ability to attempt to resist the stunning and incapacitation with a Wisdom save against the spell's DC, causing the spell to end prematurely without further adverse effect on a success. At the beginning of the caster's next turn they may force the victim to make a Constitution save as a free action. On a failure the victim dies. On a success, the victim takes 10d10 necrotic damage. Either way the spell ends. This spell acts against the victim's animating soul and can affect most undead. However, targets that lack souls (such as some constructs) are immune. So - still very powerful as it causes one round of automatic stun. Also horrific. However, can be resisted with Death Ward, dispelled with Dispel Magic. Or survived by killing or incapacitating the caster in the next round. Feels more fair to me? Also changed to necromancy because I try to make or keep spell schools more consistent and necromancy is generally the Save or Die school. YMMV, of course. [/QUOTE]
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