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<blockquote data-quote="Nytmare" data-source="post: 8118788" data-attributes="member: 55178"><p>Band of Blades is a Blades in the Dark descendant. It's a grimdark military campaign about the tattered remnants of The Legion, retreating from a final, last ditch effort to destroy the Cinder King and his army of the undead.</p><p></p><p>Players play 3+ characters over the course of the game. They each choose an officer, who has a subset of co-GM duties. The Commander is presented with three important missions, and they choose which two the group will try to accomplish and which one they'll abandon. The Marshall will decide which specialists will go on which missions and make sure that players collect XP at the end of the adventure. The Quartermaster is in charge of the Legion's long term projects and allotment of the army's resources.</p><p></p><p>Specialists are the players "main" characters and will be split up to lead a group of rookie soldiers to try to accomplish missions.</p><p></p><p>If your specialist wasn't assigned to the mission at hand, you play as a rookie, a low level soldier who, if they survive and gain enough XP, can be promoted and become a specialist.</p><p></p><p>In addition to characters, the group chooses both which Chosen (the human avatar of the gods) they march with, and which Broken (the undead heralds the Cinder King killed) that they're fleeing from. The Chosen that they pick denotes what benefits your section of the army has, the Broken denote the tone and themes of horror they will face.</p><p></p><p>I think one of the things I like so much about the campaign is the idea that you can replay it. Choosing different aspects of both The Legion and the Cinder King's army for entirely different experiences.</p></blockquote><p></p>
[QUOTE="Nytmare, post: 8118788, member: 55178"] Band of Blades is a Blades in the Dark descendant. It's a grimdark military campaign about the tattered remnants of The Legion, retreating from a final, last ditch effort to destroy the Cinder King and his army of the undead. Players play 3+ characters over the course of the game. They each choose an officer, who has a subset of co-GM duties. The Commander is presented with three important missions, and they choose which two the group will try to accomplish and which one they'll abandon. The Marshall will decide which specialists will go on which missions and make sure that players collect XP at the end of the adventure. The Quartermaster is in charge of the Legion's long term projects and allotment of the army's resources. Specialists are the players "main" characters and will be split up to lead a group of rookie soldiers to try to accomplish missions. If your specialist wasn't assigned to the mission at hand, you play as a rookie, a low level soldier who, if they survive and gain enough XP, can be promoted and become a specialist. In addition to characters, the group chooses both which Chosen (the human avatar of the gods) they march with, and which Broken (the undead heralds the Cinder King killed) that they're fleeing from. The Chosen that they pick denotes what benefits your section of the army has, the Broken denote the tone and themes of horror they will face. I think one of the things I like so much about the campaign is the idea that you can replay it. Choosing different aspects of both The Legion and the Cinder King's army for entirely different experiences. [/QUOTE]
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