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*TTRPGs General
Powerful people vs high-level characters
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<blockquote data-quote="Parlan" data-source="post: 2060531" data-attributes="member: 16808"><p>You say it doesn’t really matter much whether you break the rules in this instance or not, and I agree. She’s just a ballerina. But the flip side is, why not just stat her out according to the rules?</p><p></p><p>First, it can spur creativity. You might realize that she has access to a lot more skill points than you thought, so she could have more ranks in something else to give her personality. Put them in Swim, maybe she’ll invite a PC she fancies out for a midnight dip or something. I frequently get ideas this way. </p><p></p><p>Second, can she REALLY beat a goblin warrior? Maybe her BAB is a couple pts higher, but that will be negated by her STR penalty and the Goblin’s size bonus. In any case, it’s irrelevant. She’s wearing a tutu and carrying a rose. The goblin is wearing scale mail, and carrying a shield and axe. He’ll split her in a couple rounds, less if he has Power Attack. </p><p></p><p>Third, I think people are misinterpreting HPs. Part of them is being tough enough to soak up blows, but part of it is being able to get out of the way of attacks, overlapping somewhat with AC. This chick’s AC, even when using total defense, is 17. Giving her only 1d4 hps makes her completely irrelevant to the story. </p><p></p><p>Why? The PC Collateral Damage Rule. PCs get attacked by enemies having a CR of about the party’s level. So NPCs near the party are frequently taken out by these enemies as collateral damage. </p><p></p><p>If she has only d4 HP, then virtually ANY area of effect spell cast at fifth level is going to kill her. -10 HP Dead Kill her. Whether she makes her save or not (and she probably won’t). The party has no chance to save her from death. </p><p></p><p> This doesn’t matter if she’s some run of the mill NPC on the street, but if she’s a plot hook or something, she shouldn’t die automatically from one unlucky hit or spell. Such NPCs should have enough HPs to let the Cleric stabilize them after they’ve taken an unlucky hit or two. Otherwise, she’s too fragile to even be relevant. </p><p></p><p>If HP really are a problem for you, give her a Con penalty. Her Dance routines can’t be so long that they require Fort Saves. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Parlan, post: 2060531, member: 16808"] You say it doesn’t really matter much whether you break the rules in this instance or not, and I agree. She’s just a ballerina. But the flip side is, why not just stat her out according to the rules? First, it can spur creativity. You might realize that she has access to a lot more skill points than you thought, so she could have more ranks in something else to give her personality. Put them in Swim, maybe she’ll invite a PC she fancies out for a midnight dip or something. I frequently get ideas this way. Second, can she REALLY beat a goblin warrior? Maybe her BAB is a couple pts higher, but that will be negated by her STR penalty and the Goblin’s size bonus. In any case, it’s irrelevant. She’s wearing a tutu and carrying a rose. The goblin is wearing scale mail, and carrying a shield and axe. He’ll split her in a couple rounds, less if he has Power Attack. Third, I think people are misinterpreting HPs. Part of them is being tough enough to soak up blows, but part of it is being able to get out of the way of attacks, overlapping somewhat with AC. This chick’s AC, even when using total defense, is 17. Giving her only 1d4 hps makes her completely irrelevant to the story. Why? The PC Collateral Damage Rule. PCs get attacked by enemies having a CR of about the party’s level. So NPCs near the party are frequently taken out by these enemies as collateral damage. If she has only d4 HP, then virtually ANY area of effect spell cast at fifth level is going to kill her. -10 HP Dead Kill her. Whether she makes her save or not (and she probably won’t). The party has no chance to save her from death. This doesn’t matter if she’s some run of the mill NPC on the street, but if she’s a plot hook or something, she shouldn’t die automatically from one unlucky hit or spell. Such NPCs should have enough HPs to let the Cleric stabilize them after they’ve taken an unlucky hit or two. Otherwise, she’s too fragile to even be relevant. If HP really are a problem for you, give her a Con penalty. Her Dance routines can’t be so long that they require Fort Saves. ;) [/QUOTE]
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