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Powergamers! Help Min/Max my Sorcerer!!
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<blockquote data-quote="DM_Matt" data-source="post: 3026351" data-attributes="member: 1213"><p>Seconding the Exalted Arcanist. You sac one level out of five for all 45 exalted spells, two more bonus spells up front, two bonus exalted feats, and the ability to spontaneously and w/o extending casting time apply a couple really useful metamagic feats. You also will have to buy a highish str, tohugh, beucase many good exalted spells dea yourself str damage, but they are pretty insanely powerful, especially the burn. Check out Storm of Shards (L6, d6/level to evil (so it will probaby not hit your allies) within 80 radius, ref half AND fort or permenant blindness in the same radius) and Hammer of Rightiousness (L3, d8/L, save for half, crazy with the metamag feat that ups dmg one step but makes it one level higher (which you get to spont cast as part of the prc) as that sets the dmg to 2d6/level, save for half. It can also do nonlethaL dmg if you want and hits incorporeal. Casting it drains 1d3 str however. Its basically a fourth-level spell thats disintegrate without an attack roll, far more dmg on a made save, and thats a force effect that hits incorporeal. All you need is an evil target and the str to burn.</p></blockquote><p></p>
[QUOTE="DM_Matt, post: 3026351, member: 1213"] Seconding the Exalted Arcanist. You sac one level out of five for all 45 exalted spells, two more bonus spells up front, two bonus exalted feats, and the ability to spontaneously and w/o extending casting time apply a couple really useful metamagic feats. You also will have to buy a highish str, tohugh, beucase many good exalted spells dea yourself str damage, but they are pretty insanely powerful, especially the burn. Check out Storm of Shards (L6, d6/level to evil (so it will probaby not hit your allies) within 80 radius, ref half AND fort or permenant blindness in the same radius) and Hammer of Rightiousness (L3, d8/L, save for half, crazy with the metamag feat that ups dmg one step but makes it one level higher (which you get to spont cast as part of the prc) as that sets the dmg to 2d6/level, save for half. It can also do nonlethaL dmg if you want and hits incorporeal. Casting it drains 1d3 str however. Its basically a fourth-level spell thats disintegrate without an attack roll, far more dmg on a made save, and thats a force effect that hits incorporeal. All you need is an evil target and the str to burn. [/QUOTE]
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