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<blockquote data-quote="NPC" data-source="post: 1832306" data-attributes="member: 7124"><p>At the risk of taking some of the mystery out of ENWorld's PoA server, I was thinking it would be nice to list some of the optimum item configurations for PCs, primarily based on class (not including youspoonybard's suggestion of upping UMD so that one's character can use *anything*!). <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p>For example, any PC worth his/her salt will have the following immunities before venturing into certain areas around Ascension:</p><p>Immunity: Mind Affecting Spells</p><p>Immunity: Death Affects</p><p>Immunity: Poison</p><p>Immunity: Disease</p><p>Immunity: Level/Ability Drain</p><p>Immunity: Harm</p><p> </p><p>Also, PCs should have the following abilities:</p><p>Haste</p><p>Freedom</p><p> </p><p>Basically the point here is to create a list of items that fill the various body part slots that will grant all of the above powers/immunites (and any others that I've missed).</p><p> </p><p>So I'm not sure the best visual format for this, but I was thinking something like:</p><p> </p><p>Slot:</p><p>Item Name:</p><p>Requirements:</p><p>Powers/Immunities:</p><p>Cost:</p><p> </p><p>Slot</p><p>Available slots are: head, neck, torso, back, forearms, primary hand, off hand, finger1, finger2, waist, feet.</p><p> </p><p>Item Name</p><p>The name of the item.</p><p> </p><p>Requirements</p><p>The requirements to use the item (i.e. Fighter only, good only, etc.)</p><p> </p><p>Powers/Immunities</p><p>A list of what the item grants the user.</p><p> </p><p>Cost</p><p>The cost of the item.</p><p> </p><p>I understand if there's some backlash against this, because it will kind of take the mystery out of the game; on the other hand, this might help folks who haven't built an optimized character, or who don't want to spend hours viewing items in the Trespasser's Tavern. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="NPC, post: 1832306, member: 7124"] At the risk of taking some of the mystery out of ENWorld's PoA server, I was thinking it would be nice to list some of the optimum item configurations for PCs, primarily based on class (not including youspoonybard's suggestion of upping UMD so that one's character can use *anything*!). :) For example, any PC worth his/her salt will have the following immunities before venturing into certain areas around Ascension: Immunity: Mind Affecting Spells Immunity: Death Affects Immunity: Poison Immunity: Disease Immunity: Level/Ability Drain Immunity: Harm Also, PCs should have the following abilities: Haste Freedom Basically the point here is to create a list of items that fill the various body part slots that will grant all of the above powers/immunites (and any others that I've missed). So I'm not sure the best visual format for this, but I was thinking something like: Slot: Item Name: Requirements: Powers/Immunities: Cost: Slot Available slots are: head, neck, torso, back, forearms, primary hand, off hand, finger1, finger2, waist, feet. Item Name The name of the item. Requirements The requirements to use the item (i.e. Fighter only, good only, etc.) Powers/Immunities A list of what the item grants the user. Cost The cost of the item. I understand if there's some backlash against this, because it will kind of take the mystery out of the game; on the other hand, this might help folks who haven't built an optimized character, or who don't want to spend hours viewing items in the Trespasser's Tavern. :) [/QUOTE]
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