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Powergamers: What should I play?
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<blockquote data-quote="HeapThaumaturgist" data-source="post: 2419565" data-attributes="member: 12332"><p>We've been having alot of success with a Barbarian 1/ Cleric X with Destruction and Strength as his domains. With Extra Rage and Extra Smite he has quite a bit of staying power, and I honestly haven't seen a single PC dish out this kind of damage on such a regular basis. His damage consistently improves with level. We're at sixth level and he often cleaves entirely through equal-CR creatures two at a swing. Added bonus of being almost entirely core, except for Extra X feats from Complete Warrior. (We really hold ourselves to Core here, so most things we do we try to keep to Core but for 1-2 things.)</p><p></p><p>He doesn't even give up that much in the way of spellcasting ... and a barbarian who can buff, heal, cast Silence, etc is a really really terrifying thing to behold. He can dart up to the front all huge and hairy, then when things cool or he's critically wounded he can move back, drop out of rage, and heal himself back up. </p><p></p><p>If you want amazing effectiveness without huge damage ... I've been having alot of fun playing a regular run-of-the-mill Wizard ... I seldom do any damage, but instead rely heavily on spells like Glitterdust, Pyrotechnics, Ray of Enfeeblement (wand), Enlarge Person (wand), etc. I've been able to entirely neutralize about 3/4 of the combats we've had via battlefield control magics. I leave most of the damage-dealing to "Smashdor" above. Don't underestimate the Power-Gamer potential of dealing little to no damage. </p><p></p><p>By extention, one of my favorite classes in any WotC book is the Marshal. Properly multiclassed, and thinking ahead to the campaign, it's horribly over-powered. Generally speaking, though, you can grab one level for a Minor Aura ... choose the one that grants bonus damage based on flanking. Up your Cha as much as possible, and then multi into Cleric and go for Augmented summoning ... Sanctuary, Summon Monster X, and place things into flanking all over the board. My wife's PC had people consistently dealing +5 damage all over the board, and that adds up quick, without dealing a single point of damage herself.</p><p></p><p>--fje</p></blockquote><p></p>
[QUOTE="HeapThaumaturgist, post: 2419565, member: 12332"] We've been having alot of success with a Barbarian 1/ Cleric X with Destruction and Strength as his domains. With Extra Rage and Extra Smite he has quite a bit of staying power, and I honestly haven't seen a single PC dish out this kind of damage on such a regular basis. His damage consistently improves with level. We're at sixth level and he often cleaves entirely through equal-CR creatures two at a swing. Added bonus of being almost entirely core, except for Extra X feats from Complete Warrior. (We really hold ourselves to Core here, so most things we do we try to keep to Core but for 1-2 things.) He doesn't even give up that much in the way of spellcasting ... and a barbarian who can buff, heal, cast Silence, etc is a really really terrifying thing to behold. He can dart up to the front all huge and hairy, then when things cool or he's critically wounded he can move back, drop out of rage, and heal himself back up. If you want amazing effectiveness without huge damage ... I've been having alot of fun playing a regular run-of-the-mill Wizard ... I seldom do any damage, but instead rely heavily on spells like Glitterdust, Pyrotechnics, Ray of Enfeeblement (wand), Enlarge Person (wand), etc. I've been able to entirely neutralize about 3/4 of the combats we've had via battlefield control magics. I leave most of the damage-dealing to "Smashdor" above. Don't underestimate the Power-Gamer potential of dealing little to no damage. By extention, one of my favorite classes in any WotC book is the Marshal. Properly multiclassed, and thinking ahead to the campaign, it's horribly over-powered. Generally speaking, though, you can grab one level for a Minor Aura ... choose the one that grants bonus damage based on flanking. Up your Cha as much as possible, and then multi into Cleric and go for Augmented summoning ... Sanctuary, Summon Monster X, and place things into flanking all over the board. My wife's PC had people consistently dealing +5 damage all over the board, and that adds up quick, without dealing a single point of damage herself. --fje [/QUOTE]
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