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Powergaming w/ Awaken: I have +2 HD!
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<blockquote data-quote="Artoomis" data-source="post: 1116975" data-attributes="member: 111"><p>Well, I guess it's legal by a very strict reading of the rules.</p><p></p><p>It should obviously never, ever be allowed as being blatantly against all common sense.</p><p></p><p>I can think of a few ways to nix this, if it was really necessary to do so in a manner other than simply saying, "no!".</p><p></p><p>Method 1. Adopt Caliban's house rule of calling the Druid a Magical Beast when in animal form due to his high intelligence.</p><p></p><p>Method 2. Rule that if the druid takes animal form and becomes an "animal," then his intelligence must drop to "2," since no animal can be more intelligent than a "2." Now note that you could not cast the spell yourself because of both the time involved and the fact that at Int 2 you don't have the reasoning capability to do so (an animal cannot truly "reason"). Still, someone else could cast the spell or you could create an infusion, I suppose. Note:</p><p></p><p>"...To succeed, you must make a Will save (DC 10 + the animal’s current HD, or the HD the tree will have once awakened)..." There is an obvious buit-in limit here - considering that you'll need an natural 20 before long, AND it takes 250 XP each time.</p><p></p><p>"...An awakened tree has characteristics as if it were an animated object, except that it gains the plant type and its Intelligence, Wisdom, and Charisma scores are each 3d6. ...An awakened animal gets 3d6 Intelligence, +1d3 Charisma, and +2 HD. Its type becomes magical beast (augmented animal). ...An awakened tree or animal can speak one language that you know, plus one additional language that you know per point of Intelligence bonus (if any)."</p><p></p><p>If you do this as a "plant," you ability score will be only 3d6 each for Int, Wis and Cha, plus no bonus hit die. Tossing that out, let's look at "animal:</p><p></p><p>Int becomes 3d6. Cha and HD go up. Languages may go down or up, depending on who cast the spell.</p><p></p><p>How is "...The awakened animal or tree is friendly toward you. You have no special empathy or connection with a creature you awaken, although it serves you in specific tasks or endeavors if you communicate your desires to it..." supoosed to apply?</p><p></p><p>It ought to be pretty darn obvious that this does not work this way. It's ludicrous.</p><p></p><p>Method 3. Apply the notes from the post above this one on ECL and animal advancement. No more druid advancement for this fellow.</p><p></p><p>Method 4. Print out the rules [SRD (for 3.5)] and roll it up very tightly. Tell you player to bend over...</p></blockquote><p></p>
[QUOTE="Artoomis, post: 1116975, member: 111"] Well, I guess it's legal by a very strict reading of the rules. It should obviously never, ever be allowed as being blatantly against all common sense. I can think of a few ways to nix this, if it was really necessary to do so in a manner other than simply saying, "no!". Method 1. Adopt Caliban's house rule of calling the Druid a Magical Beast when in animal form due to his high intelligence. Method 2. Rule that if the druid takes animal form and becomes an "animal," then his intelligence must drop to "2," since no animal can be more intelligent than a "2." Now note that you could not cast the spell yourself because of both the time involved and the fact that at Int 2 you don't have the reasoning capability to do so (an animal cannot truly "reason"). Still, someone else could cast the spell or you could create an infusion, I suppose. Note: "...To succeed, you must make a Will save (DC 10 + the animal’s current HD, or the HD the tree will have once awakened)..." There is an obvious buit-in limit here - considering that you'll need an natural 20 before long, AND it takes 250 XP each time. "...An awakened tree has characteristics as if it were an animated object, except that it gains the plant type and its Intelligence, Wisdom, and Charisma scores are each 3d6. ...An awakened animal gets 3d6 Intelligence, +1d3 Charisma, and +2 HD. Its type becomes magical beast (augmented animal). ...An awakened tree or animal can speak one language that you know, plus one additional language that you know per point of Intelligence bonus (if any)." If you do this as a "plant," you ability score will be only 3d6 each for Int, Wis and Cha, plus no bonus hit die. Tossing that out, let's look at "animal: Int becomes 3d6. Cha and HD go up. Languages may go down or up, depending on who cast the spell. How is "...The awakened animal or tree is friendly toward you. You have no special empathy or connection with a creature you awaken, although it serves you in specific tasks or endeavors if you communicate your desires to it..." supoosed to apply? It ought to be pretty darn obvious that this does not work this way. It's ludicrous. Method 3. Apply the notes from the post above this one on ECL and animal advancement. No more druid advancement for this fellow. Method 4. Print out the rules [SRD (for 3.5)] and roll it up very tightly. Tell you player to bend over... [/QUOTE]
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