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<blockquote data-quote="ThePublic" data-source="post: 3697168" data-attributes="member: 54122"><p>Thanks for the Reply Nail.</p><p></p><p>Yes, I have seen a well tuned PC played well (having done this for a long long time) but I have also seen folks focused on the bonuses too much and not their character too.</p><p></p><p>The best stories, in retrospect, have been when the party just barely got away- or had a low stat or roll really blow it up in their faces. Challenge brings flavor in other words. The most fun i have had, for example, has been playing a low level Magic-User (yeah before the mage thing) that kept getting the love dished out to him, hence barely staying alive. It allowed me to be crafty and beguiliing in my words and work with NPCs, monsters and the like. If I had feated myslef up in HP, or power, it would have all been lost.</p><p></p><p>it is just the issue of folks creating for effect instead of cool player concept that I see all too much in the various games that I have attended once, shook my head and said tothe DM that I feel I would be a poor fit (I still like to narrate how a good hit goes through flesh, go figure)</p><p></p><p>As the rules change (with the addition of the newest hot book) how are DMs letting the role come through instead of the new rule come out. I knew there was a reason why some folks say just PH and DMG now that I am trying to take up the old Dm hat again (sat down at the fall of first ed) in 3.5 and make it work.</p></blockquote><p></p>
[QUOTE="ThePublic, post: 3697168, member: 54122"] Thanks for the Reply Nail. Yes, I have seen a well tuned PC played well (having done this for a long long time) but I have also seen folks focused on the bonuses too much and not their character too. The best stories, in retrospect, have been when the party just barely got away- or had a low stat or roll really blow it up in their faces. Challenge brings flavor in other words. The most fun i have had, for example, has been playing a low level Magic-User (yeah before the mage thing) that kept getting the love dished out to him, hence barely staying alive. It allowed me to be crafty and beguiliing in my words and work with NPCs, monsters and the like. If I had feated myslef up in HP, or power, it would have all been lost. it is just the issue of folks creating for effect instead of cool player concept that I see all too much in the various games that I have attended once, shook my head and said tothe DM that I feel I would be a poor fit (I still like to narrate how a good hit goes through flesh, go figure) As the rules change (with the addition of the newest hot book) how are DMs letting the role come through instead of the new rule come out. I knew there was a reason why some folks say just PH and DMG now that I am trying to take up the old Dm hat again (sat down at the fall of first ed) in 3.5 and make it work. [/QUOTE]
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