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Powering down D&D?
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<blockquote data-quote="Aaron2" data-source="post: 119436" data-attributes="member: 1436"><p><strong>Couple thoughts</strong></p><p></p><p>I'd reduce that XP awards. Right now, I'm giving out only 2/3 of the amount listed in the DMG, and this is my "normal" power game. Reducing it to 1/2 or 1/3 should do the trick. This way, the characters are less powerful but there is no need to change the rules around. </p><p></p><p>Start at 0th level. Let them be apprentices that need to earn 500xp to be full first level. Those 500 xp go away at first level so they still need 1000 to advance.</p><p></p><p>Eliminate the max hit point at first level rule. Let them roll hp once at 0th level. When they get to first level, they can roll again and take the higher of either rolls.</p><p></p><p>Finally, you might consider increasing the skill points per level and/or the skill rank cap. This won't affect balance much but will make the players more rounded and "experienced" at an earlier level.</p><p>I don't think you need to monkey with monster stats. If monsters are weaker and the players are also weaker, you haven't really affected the power level at all. </p><p></p><p>Aaron</p></blockquote><p></p>
[QUOTE="Aaron2, post: 119436, member: 1436"] [b]Couple thoughts[/b] I'd reduce that XP awards. Right now, I'm giving out only 2/3 of the amount listed in the DMG, and this is my "normal" power game. Reducing it to 1/2 or 1/3 should do the trick. This way, the characters are less powerful but there is no need to change the rules around. Start at 0th level. Let them be apprentices that need to earn 500xp to be full first level. Those 500 xp go away at first level so they still need 1000 to advance. Eliminate the max hit point at first level rule. Let them roll hp once at 0th level. When they get to first level, they can roll again and take the higher of either rolls. Finally, you might consider increasing the skill points per level and/or the skill rank cap. This won't affect balance much but will make the players more rounded and "experienced" at an earlier level. I don't think you need to monkey with monster stats. If monsters are weaker and the players are also weaker, you haven't really affected the power level at all. Aaron [/QUOTE]
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