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<blockquote data-quote="S'mon" data-source="post: 5557418" data-attributes="member: 463"><p>If I were you Mr OP, I would:</p><p></p><p>1. Start a new campaign at 1st level. Up to ca 3rd level is ok for more experienced DMs, and might be ok for you, but for a new DM I think it's best to begin at the beginning.</p><p></p><p>2. <strong>Limit player character sources </strong>to books you own and are comfortable with. Currently that means the PHB. I recommend using the PHB errata document, which is downloadable from wizards.com.</p><p></p><p>3. Optionally you may wish to purchase, read, & subsequently allow some additional player sourcebooks. Good choices include the Player's Handbook 2 and the two Essentials 'Heroes of' books. However the more you allow the more you will need to read & understand, so I think you may be best off starting with PHB only and gradually incorporating more books as the game progresses.</p><p></p><p>4. Optionally, get yourself a monster source other than Adventure Tools. I recommend the Monster Vault, which comes with lots of nice counters, and includes pretty well all the real classic monsters. Be aware that MV monsters tend to be a lot nastier than those in the original 4e Monster Manual. </p><p></p><p>5. Remember you're in charge, not player C.</p></blockquote><p></p>
[QUOTE="S'mon, post: 5557418, member: 463"] If I were you Mr OP, I would: 1. Start a new campaign at 1st level. Up to ca 3rd level is ok for more experienced DMs, and might be ok for you, but for a new DM I think it's best to begin at the beginning. 2. [B]Limit player character sources [/B]to books you own and are comfortable with. Currently that means the PHB. I recommend using the PHB errata document, which is downloadable from wizards.com. 3. Optionally you may wish to purchase, read, & subsequently allow some additional player sourcebooks. Good choices include the Player's Handbook 2 and the two Essentials 'Heroes of' books. However the more you allow the more you will need to read & understand, so I think you may be best off starting with PHB only and gradually incorporating more books as the game progresses. 4. Optionally, get yourself a monster source other than Adventure Tools. I recommend the Monster Vault, which comes with lots of nice counters, and includes pretty well all the real classic monsters. Be aware that MV monsters tend to be a lot nastier than those in the original 4e Monster Manual. 5. Remember you're in charge, not player C. [/QUOTE]
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