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<blockquote data-quote="UngeheuerLich" data-source="post: 5558080" data-attributes="member: 59057"><p>I want to adress a few points:</p><p></p><p>1. 4e works perfectly, even wit unoptimized builds! The math is robust enough to handle it.</p><p></p><p>2. I feel with you, that not beeing allowed to use basic forms of optimizations, that are more or less expected.</p><p></p><p>3. Beating the crap out of a wizard who thinks he superman, when he wields a staff in melee is the perfect answer. But don´t kill him the first time he does that.</p><p></p><p>4. It is in general a good idea to have a consensus in the group about the powerlevel of th PC´s. In a good group however, you should enjoy, when you set up monsters in a way, that the optimized damage dealer can beat the crap out of a monster.</p><p>It only starts getting problematic, if a single character is better in every single task. Then suddenly some players feel useless.</p><p>An 18 in Strength however does not sound like rendering some people useless, especially when you consider, that 16 Strength for a twin striking ranger does not make that much of a difference (nil points of damage if you hit... other players won´t notice how often you miss by that just 1 point)</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 5558080, member: 59057"] I want to adress a few points: 1. 4e works perfectly, even wit unoptimized builds! The math is robust enough to handle it. 2. I feel with you, that not beeing allowed to use basic forms of optimizations, that are more or less expected. 3. Beating the crap out of a wizard who thinks he superman, when he wields a staff in melee is the perfect answer. But don´t kill him the first time he does that. 4. It is in general a good idea to have a consensus in the group about the powerlevel of th PC´s. In a good group however, you should enjoy, when you set up monsters in a way, that the optimized damage dealer can beat the crap out of a monster. It only starts getting problematic, if a single character is better in every single task. Then suddenly some players feel useless. An 18 in Strength however does not sound like rendering some people useless, especially when you consider, that 16 Strength for a twin striking ranger does not make that much of a difference (nil points of damage if you hit... other players won´t notice how often you miss by that just 1 point) [/QUOTE]
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