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<blockquote data-quote="Obryn" data-source="post: 6020535" data-attributes="member: 11821"><p>We did end up getting something like Transmutation in the Witch, but it wasn't a specific school. Plenty of that style of spell, though, including a pretty cool At-Will.</p><p></p><p>Conjuration was handled pretty adequately with the normal Wizard, I think, unlike, say, Enchantment.</p><p></p><p>But yes. I agree. The product launch was mismanaged in like eight different ways (maybe more).</p><p></p><p>Anyway....</p><p></p><p>This largely covers it.</p><p></p><p>It didn't revitalize the line, won back fairly few players (they missed their chance, I think), and caused a lot of confusion among both the existing fanbase and new players. It's not surprising - it was a weird sort of project. I mean, it was both a supplement and a complete, playable game - how weird is that? Unheard of for D&D; it's more along the lines of a third-party 3e product like Arcana Evolved than anything else. And it wasn't a new edition, because it was designed to work alongside the existing core rules rather than replacing them. So it was hard for them to get across, and the end result was that everyone basically thought they were lying. (And it turned out it was exactly what they said it was going to be.) Some 4e fans never got over it, either.</p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 6020535, member: 11821"] We did end up getting something like Transmutation in the Witch, but it wasn't a specific school. Plenty of that style of spell, though, including a pretty cool At-Will. Conjuration was handled pretty adequately with the normal Wizard, I think, unlike, say, Enchantment. But yes. I agree. The product launch was mismanaged in like eight different ways (maybe more). Anyway.... This largely covers it. It didn't revitalize the line, won back fairly few players (they missed their chance, I think), and caused a lot of confusion among both the existing fanbase and new players. It's not surprising - it was a weird sort of project. I mean, it was both a supplement and a complete, playable game - how weird is that? Unheard of for D&D; it's more along the lines of a third-party 3e product like Arcana Evolved than anything else. And it wasn't a new edition, because it was designed to work alongside the existing core rules rather than replacing them. So it was hard for them to get across, and the end result was that everyone basically thought they were lying. (And it turned out it was exactly what they said it was going to be.) Some 4e fans never got over it, either. -O [/QUOTE]
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