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<blockquote data-quote="NorthSaber" data-source="post: 4406317" data-attributes="member: 69975"><p>Sure Strike (Fighter At-Will 1) - I thought it might be a good option since attack bonuses are pretty rare, but then I did the math and realized how badly it sucks. Especially since my group also has a Paladin who gets Valiant Strike. Fortunately both Cleave and Reaping Strike are awesome (I use a longspear), so I don't mind.</p><p> </p><p>Spinning Sweep (Fighter Encounter 1) - I thought tripping an opponent with the butt of my spear would be a cool maneuver, but I just ended up giving the enemy +2 to AC against our Ranger for a round as he just stood up on his turn (without provoking OA) and attacked me just like he would've anyway. Right now I think I have Passing Attack which has slight synergy with my reach weapon and provides extra mobility, which is fun.</p><p> </p><p>Boundless Endurance (Fighter Utility 2) - So far I haven't been in a single fight where this has seen much use; usually by the time I'm Bloodied, I don't have time to wait for Boundless Endurance to heal me up, and even at 50% there's still a big chance to be cut down with a single strike. I'll get Rain of Steel soon, anyway, so it's no biggie to trade this for Unstoppable.</p></blockquote><p></p>
[QUOTE="NorthSaber, post: 4406317, member: 69975"] Sure Strike (Fighter At-Will 1) - I thought it might be a good option since attack bonuses are pretty rare, but then I did the math and realized how badly it sucks. Especially since my group also has a Paladin who gets Valiant Strike. Fortunately both Cleave and Reaping Strike are awesome (I use a longspear), so I don't mind. Spinning Sweep (Fighter Encounter 1) - I thought tripping an opponent with the butt of my spear would be a cool maneuver, but I just ended up giving the enemy +2 to AC against our Ranger for a round as he just stood up on his turn (without provoking OA) and attacked me just like he would've anyway. Right now I think I have Passing Attack which has slight synergy with my reach weapon and provides extra mobility, which is fun. Boundless Endurance (Fighter Utility 2) - So far I haven't been in a single fight where this has seen much use; usually by the time I'm Bloodied, I don't have time to wait for Boundless Endurance to heal me up, and even at 50% there's still a big chance to be cut down with a single strike. I'll get Rain of Steel soon, anyway, so it's no biggie to trade this for Unstoppable. [/QUOTE]
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