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[PR] EN World Print Magazine to be Published by Goodman Games
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<blockquote data-quote="sotterraneo" data-source="post: 497233" data-attributes="member: 3296"><p>Albeit I strongly disagree with the tone of the reply, I concur with its message: GMS was really too harsh in his comments about the magazine. </p><p></p><p>What is exactly 'professional' work, anyway? I have seen many books written by professionals seriously lacking and a lot of pieces written in 'informal' or 'fan' publications of high quality. I'm sure that the only way to recognize a good piece of work from a bad one is reading the piece itself, not the author's name. </p><p></p><p>More, how many of the writers of this industry earn their living (I mean a decent one, not living in their parents' houses...) writing and editing gaming books? I'm sure that most freelancers are people with a 'day job' and that they consider freelancing a good way to do something they love and earning some bucks in the process. </p><p></p><p>When I did my interview with Gary Gygax, I spent many, many hours researching my questions in a lot of old magazines and then editing it and translating into Italian: there is NO WAY that ANY publication, print or on line, could have paid me enough to justify in monetary terms all the time I spent on the interview. But I'm not a 'professional' so I did the article for my personal interest and the desire to acquire and disseminate knowledge about the facts of D&D and TSR's history. Did this make the article of low quality? Judgind from the feedback I received and the number of reads, I don't think so. </p><p></p><p>But I'm not a 'professional', I'm a games retailer so interviews or articles add nothing to my sales 8-]. When I pester 8-] Morrus for contributing to the Journal, I do this because I like the idea of writing and publishing articles, because I like the idea to see some Italian names in gamng magazines and because I'd really love seeing an independent journal surviging and prospering. </p><p></p><p>Now for a concrete suggestion: what about posting on the site and in others too (GamingReport, RPG Net if this is possible of course...) extracts of some articles of the Journal to entice more people in buying it? I see magazines doing this all the time in other fields, perhaps this could be worthy for the Journal too.</p></blockquote><p></p>
[QUOTE="sotterraneo, post: 497233, member: 3296"] Albeit I strongly disagree with the tone of the reply, I concur with its message: GMS was really too harsh in his comments about the magazine. What is exactly 'professional' work, anyway? I have seen many books written by professionals seriously lacking and a lot of pieces written in 'informal' or 'fan' publications of high quality. I'm sure that the only way to recognize a good piece of work from a bad one is reading the piece itself, not the author's name. More, how many of the writers of this industry earn their living (I mean a decent one, not living in their parents' houses...) writing and editing gaming books? I'm sure that most freelancers are people with a 'day job' and that they consider freelancing a good way to do something they love and earning some bucks in the process. When I did my interview with Gary Gygax, I spent many, many hours researching my questions in a lot of old magazines and then editing it and translating into Italian: there is NO WAY that ANY publication, print or on line, could have paid me enough to justify in monetary terms all the time I spent on the interview. But I'm not a 'professional' so I did the article for my personal interest and the desire to acquire and disseminate knowledge about the facts of D&D and TSR's history. Did this make the article of low quality? Judgind from the feedback I received and the number of reads, I don't think so. But I'm not a 'professional', I'm a games retailer so interviews or articles add nothing to my sales 8-]. When I pester 8-] Morrus for contributing to the Journal, I do this because I like the idea of writing and publishing articles, because I like the idea to see some Italian names in gamng magazines and because I'd really love seeing an independent journal surviging and prospering. Now for a concrete suggestion: what about posting on the site and in others too (GamingReport, RPG Net if this is possible of course...) extracts of some articles of the Journal to entice more people in buying it? I see magazines doing this all the time in other fields, perhaps this could be worthy for the Journal too. [/QUOTE]
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