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(PR MEG) Pre-Release review of Urban Blight
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<blockquote data-quote="Mystic Eye" data-source="post: 214952" data-attributes="member: 711"><p>Well, Each locale has an EL and they range from 3 all the way up to...uhm 17, I believe. BUT....and this is a big but, the ELs are only listed in the event of a violent encounter. </p><p></p><p>Many of the locales might be visited often by PCs of a wide variety of levels and the EL of the locale may not be an issue. For instance, one locale is a very large gambling house, many of the games characters can play are described (cards, dice, <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> <grrr...male chicken...hehe>>>fights, and other stuff folks can gamble on but I don't want to give too much away) and a ton of role playing might go on there. Several plots of the gambling house may lead to violent and non-violent encounters. Some of the gambling house patrons are fairly high level so the EL of the locale is fairly high as well. The GM, knowing the EL of this locale and others may choose not to introduce the PCs to one of the adventure plots that might lead to a fight with the patrons but there is so much more that can go on there.</p><p></p><p>Unlike Of Places Most Foul, Urban Blight are city locales that are highly detailed (similar to the barber/dentist in OPMF) but more re-usable. There is a reasonable list of plot hooks and activities that PCs can look into for each locale. </p><p>Heck, the Gambling house might be a place the PCs go to every time they visit town for months or years of game time and then when the GM feels the time is right he or she can spring one of the major locale plot devices on them.</p><p></p><p>There are a few that will be good for a one off encounter and maybe never revisited but these are few and tend to be the lower EL locales.</p><p></p><p>Did that help?</p></blockquote><p></p>
[QUOTE="Mystic Eye, post: 214952, member: 711"] Well, Each locale has an EL and they range from 3 all the way up to...uhm 17, I believe. BUT....and this is a big but, the ELs are only listed in the event of a violent encounter. Many of the locales might be visited often by PCs of a wide variety of levels and the EL of the locale may not be an issue. For instance, one locale is a very large gambling house, many of the games characters can play are described (cards, dice, :):):):) <grrr...male chicken...hehe>>>fights, and other stuff folks can gamble on but I don't want to give too much away) and a ton of role playing might go on there. Several plots of the gambling house may lead to violent and non-violent encounters. Some of the gambling house patrons are fairly high level so the EL of the locale is fairly high as well. The GM, knowing the EL of this locale and others may choose not to introduce the PCs to one of the adventure plots that might lead to a fight with the patrons but there is so much more that can go on there. Unlike Of Places Most Foul, Urban Blight are city locales that are highly detailed (similar to the barber/dentist in OPMF) but more re-usable. There is a reasonable list of plot hooks and activities that PCs can look into for each locale. Heck, the Gambling house might be a place the PCs go to every time they visit town for months or years of game time and then when the GM feels the time is right he or she can spring one of the major locale plot devices on them. There are a few that will be good for a one off encounter and maybe never revisited but these are few and tend to be the lower EL locales. Did that help? [/QUOTE]
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