Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Practiced Spellcaster feat
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="hong" data-source="post: 1663464" data-attributes="member: 537"><p>And they still suck.</p><p></p><p></p><p></p><p>The only spell worth keeping there for the long term is shield. Everything else becomes irrelevant by about 10th level or so.</p><p></p><p></p><p></p><p>Which, in a game as devoted to niche specialisation as D&D, is pretty much tantamount to saying that character is crap.</p><p></p><p></p><p></p><p>The measure of interest, most of the time, is not individual flexibility. It's group flexibility, meaning what the _party as a whole_ can do. From that point of view, a party with a multiclassed spellcaster is very often less flexible than if that character was replaced by a specialised one. It doesn't matter how many times you can cast expeditious retreat, lesser restoration or invisibility, it doesn't make up for not being able to cast teleport, greater restoration, or greater invisibility. Even if a party already has all these bases covered, it never hurts to have more people who can do the job.</p><p></p><p></p><p></p><p>It appears to have escaped your attention that caster level affects more than just SR checks.</p><p></p><p></p><p></p><p>And you do. You give up higher level spells. Being able to cast a zillion invisibility spells just doesn't really make up for not casting greater invis.</p><p></p><p></p><p></p><p>Clr/ftr is one of the multiclass spellcasting combos that probably doesn't suck as hard as most, due to the strong synergy between cleric and fighter. You can't say that about most others.</p></blockquote><p></p>
[QUOTE="hong, post: 1663464, member: 537"] And they still suck. The only spell worth keeping there for the long term is shield. Everything else becomes irrelevant by about 10th level or so. Which, in a game as devoted to niche specialisation as D&D, is pretty much tantamount to saying that character is crap. The measure of interest, most of the time, is not individual flexibility. It's group flexibility, meaning what the _party as a whole_ can do. From that point of view, a party with a multiclassed spellcaster is very often less flexible than if that character was replaced by a specialised one. It doesn't matter how many times you can cast expeditious retreat, lesser restoration or invisibility, it doesn't make up for not being able to cast teleport, greater restoration, or greater invisibility. Even if a party already has all these bases covered, it never hurts to have more people who can do the job. It appears to have escaped your attention that caster level affects more than just SR checks. And you do. You give up higher level spells. Being able to cast a zillion invisibility spells just doesn't really make up for not casting greater invis. Clr/ftr is one of the multiclass spellcasting combos that probably doesn't suck as hard as most, due to the strong synergy between cleric and fighter. You can't say that about most others. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Practiced Spellcaster feat
Top