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General Tabletop Discussion
*Pathfinder & Starfinder
Practiced Spellcaster feat
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<blockquote data-quote="Methos of Aundair" data-source="post: 1663883" data-attributes="member: 21764"><p>It seems like this thread is turning more into the disadvantages of a multiclassed spellcaster and how the Practiced Spellcaster feat helps alleviate that. I would like to instead point out the benefits of the PS feat and how those benefits replicate other feats.</p><p></p><p>1. Caster level receives a bonus of up to +4. This bonus is included with checks versus Dispel, Greater Dispel, and SR. In terms of SR it resembles the Spell Penetration and its greater version.</p><p></p><p>2. Effects duration as if the caster were up to 4 levels higher. At lower levels this could increase your duration up to 5x normal (when actual level is 1), though as you rise in level this drops (at 16th level the percentage increase is only 25%). This benefit resembles that of the Extend Spell feat, though the difference in duration isn’t the same, with the Extend Spell feat you have to cast the spell at 1 level higher.</p><p></p><p>3. Range of spell, same as #2 only resembles the Enlarge Spell feat.</p><p></p><p>4. Spell damage. Though not quit like the Empower Spell feat it does somewhat resemble it. You are not getting quite the bonus of Empower but you are still able to add in up to 4 extra caster levels which affects damage dice.</p><p></p><p> This may or may not be all the benefits of this spell, as stated earlier I’m tired and can’t sleep, but even if it is the whole list that is quite a lot for one single feat. Most feats in the core book grant one benefit, not 4. And this feat provides benefits that greatly resemble benefits from other feats, I don’t think that is balanced in my opinion. The player is gaining multiple benefits similar to other feats at the price of one feat and the player does not have to cast the spell at a higher level.</p><p></p><p> I mentioned earlier how it seems like everyone is leaning towards attempting to balance a multiclassed spellcaster in some way, but in my opinion I do not believe by granting this feat it would be done in a way that is balanced. I understand people saying that they feel these disadvantages (in their opinion) should be fixed but not this way, and no, I don’t know how. Another topic maybe.</p><p></p><p> Disclaimer: I ask these questions and bring up my points or observations because I wish to see how others view it, or so that I can see the topic in a different light. I am not attempting to state any of you are wrong, I’m just curious if there is something I am not seeing. Everything I say is in my opinion, and though I debate my opinion without appearing to consider that of yours I am in truth attempting to understand it.</p></blockquote><p></p>
[QUOTE="Methos of Aundair, post: 1663883, member: 21764"] It seems like this thread is turning more into the disadvantages of a multiclassed spellcaster and how the Practiced Spellcaster feat helps alleviate that. I would like to instead point out the benefits of the PS feat and how those benefits replicate other feats. 1. Caster level receives a bonus of up to +4. This bonus is included with checks versus Dispel, Greater Dispel, and SR. In terms of SR it resembles the Spell Penetration and its greater version. 2. Effects duration as if the caster were up to 4 levels higher. At lower levels this could increase your duration up to 5x normal (when actual level is 1), though as you rise in level this drops (at 16th level the percentage increase is only 25%). This benefit resembles that of the Extend Spell feat, though the difference in duration isn’t the same, with the Extend Spell feat you have to cast the spell at 1 level higher. 3. Range of spell, same as #2 only resembles the Enlarge Spell feat. 4. Spell damage. Though not quit like the Empower Spell feat it does somewhat resemble it. You are not getting quite the bonus of Empower but you are still able to add in up to 4 extra caster levels which affects damage dice. This may or may not be all the benefits of this spell, as stated earlier I’m tired and can’t sleep, but even if it is the whole list that is quite a lot for one single feat. Most feats in the core book grant one benefit, not 4. And this feat provides benefits that greatly resemble benefits from other feats, I don’t think that is balanced in my opinion. The player is gaining multiple benefits similar to other feats at the price of one feat and the player does not have to cast the spell at a higher level. I mentioned earlier how it seems like everyone is leaning towards attempting to balance a multiclassed spellcaster in some way, but in my opinion I do not believe by granting this feat it would be done in a way that is balanced. I understand people saying that they feel these disadvantages (in their opinion) should be fixed but not this way, and no, I don’t know how. Another topic maybe. Disclaimer: I ask these questions and bring up my points or observations because I wish to see how others view it, or so that I can see the topic in a different light. I am not attempting to state any of you are wrong, I’m just curious if there is something I am not seeing. Everything I say is in my opinion, and though I debate my opinion without appearing to consider that of yours I am in truth attempting to understand it. [/QUOTE]
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