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Practitioner of The Hala (Commando Unarmed Combat)
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<blockquote data-quote="Ace" data-source="post: 350607" data-attributes="member: 944"><p><strong>Re: Re: Practitioner of The Hala (Commando Unarmed Combat)</strong></p><p></p><p></p><p></p><p>Thanks for the feedback! D&D is not my main system so Balance is always an issue with me. Let me try version 2.0 but first my reply with the problems</p><p></p><p>1 Probably right-- I will just a new feat requirement or two and raise the BAB to 5</p><p></p><p>2 Good point also- Make this 2 points per level. I run skill heavy games (everybody gets 2 extra skills per level) so I used my logic not standard D&D logic. DOH</p><p></p><p>3 Thats was partailly the point. THe reason thye use an AOO is that it limits the ability use and it forces a charcter to make tactical decisions. I figure that a Duelist gets 1d6 damage to every single attack at a pretty low level so its balanced</p><p></p><p>4 I do see your point about the power level but I think a few minor changes will do. </p><p></p><p>5 Agreed. I will limit the abilities to light armor and not heavily encumbered. This fits the culture very well</p><p></p><p>6Lets try this </p><p>Also if a Hala Practitioner is unarmed or armed with a weapon 2 size categories smaller than he is and he spends an attack of opportunity The Hala Practitioner may make another attack. This is treated as a Killing Blow ability. This may be done once per without losing a grapple.</p><p></p><p>Better?</p><p></p><p>7 I will just make Improved Grapple a requirement and just give improved trip</p><p></p><p>8 Since a character would have to be 10th level in the new version to get the ability is it balanced now? I figure such a charcter could get a quickened true strike item pretty easily this doesn't seem to bad. If is still off a suggestion would be appreciated</p><p></p><p>9 Done. The new text will read Gains additional AOO's equal to INT bonus</p><p></p><p>10 The deadly blow is a little like the precise strike only limited in uses. They serve the same ecological niche</p></blockquote><p></p>
[QUOTE="Ace, post: 350607, member: 944"] [b]Re: Re: Practitioner of The Hala (Commando Unarmed Combat)[/b] Thanks for the feedback! D&D is not my main system so Balance is always an issue with me. Let me try version 2.0 but first my reply with the problems 1 Probably right-- I will just a new feat requirement or two and raise the BAB to 5 2 Good point also- Make this 2 points per level. I run skill heavy games (everybody gets 2 extra skills per level) so I used my logic not standard D&D logic. DOH 3 Thats was partailly the point. THe reason thye use an AOO is that it limits the ability use and it forces a charcter to make tactical decisions. I figure that a Duelist gets 1d6 damage to every single attack at a pretty low level so its balanced 4 I do see your point about the power level but I think a few minor changes will do. 5 Agreed. I will limit the abilities to light armor and not heavily encumbered. This fits the culture very well 6Lets try this Also if a Hala Practitioner is unarmed or armed with a weapon 2 size categories smaller than he is and he spends an attack of opportunity The Hala Practitioner may make another attack. This is treated as a Killing Blow ability. This may be done once per without losing a grapple. Better? 7 I will just make Improved Grapple a requirement and just give improved trip 8 Since a character would have to be 10th level in the new version to get the ability is it balanced now? I figure such a charcter could get a quickened true strike item pretty easily this doesn't seem to bad. If is still off a suggestion would be appreciated 9 Done. The new text will read Gains additional AOO's equal to INT bonus 10 The deadly blow is a little like the precise strike only limited in uses. They serve the same ecological niche [/QUOTE]
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Practitioner of The Hala (Commando Unarmed Combat)
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