Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Practitioner of The Hala (Commando Unarmed Combat)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ace" data-source="post: 376894" data-attributes="member: 944"><p>Thank you very much for your continued interest . I am going to produce a new version of the PRC and we will see what will happen.</p><p></p><p>I dropped the AOO related stuff from this version </p><p></p><p> “You come here to learn to fight” The old master said flatly “Good. But I am not going to show you how to fight.” A few of the Students looked confused. One, a little man in dun colored trousers and tunic spoke up “Than what are you going show us?”</p><p>The old man grinned “How to win”</p><p></p><p>The Hala is the Vinyaran system of systemic armed and unarmed combat. It a very rough art concentrating on basic combat augmented by blows and attacks to the vital areas of the body. </p><p></p><p>The dealiness of the training and the imntimate knowledge of the body (and how to wreck it) means that many of the Practitioners are excellent healers by necessity</p><p>Practitioners tend to be mostly Professional Soldiers, Mercenaries and Adventurers. </p><p>Most common classes areFighters and Rogues but other types that engage in a lot of Unarmed Combat will benefit from some of the abilities.</p><p></p><p></p><p>Practitioner of The Hala</p><p>Alignment: Any</p><p>Hit Die: d10.</p><p>Requirements:</p><p>·BAB +4</p><p>·Feats:, Combat Reflexes. Expert Tactician, Improved Unarmed Combat</p><p></p><p>Skill points per level: 2</p><p></p><p>Class Skills: The Hala Practitioner’s class skills (and the key ability for each skill) are Balance (Dex), Bluff (Cha) , Heal (Wis) Jump (Str), Sense Motive (Wis) Spot (Wis), Tumble (Dex)</p><p>Weapon and Armor Proficiency: Practitioners of the Hala do not gain any weapon or armor proficiencies </p><p></p><p>Table: The Hala Practitioner </p><p>Class Base Fort Ref Will</p><p>Level Attack Bonus Save Save Special</p><p>----- ------ ---- ---- ---- ---- -------</p><p>1st +1 +0 +2 +0 Killing Blows</p><p>2nd +2 +0 +3 +0 Killing Grapple </p><p>3rd +3 +1 +3 +1 Vital Shots</p><p>4th +4 +1 +4 +1 Breaking Open </p><p>5th +5 +1 +4 +1 Master of Opportunity </p><p></p><p>Killing Blow: The Hala Practitioners unarmed damage becomes 1d4. Damage may be lethal or subdual at the players option. </p><p></p><p>Killing Grapple: The Hala Practioner automatically may make another to hit roll to do 1d4 additional damage on a sucessfull grapple. This aability works while Unarmed or if carrying a weapon 2 size catagories smaller than the character. The ability may only be used may be used once per fight against any given foe. </p><p></p><p>Vital Shots : Damage from any weapon (including unarmed) is shifted by 1 die type. This ability may only be used on creatures that can be effected by Critical hits </p><p></p><p>Breaking Open: The Character gains the ability to subtract the BAB gained from his level in the Hala Practioner class from opponent Dex Bonus. This ability never results in a Dex Bonus of less than zero (excess declared BAB is refunded) but it can deny an opponent his Dex Bonus for the purpose of other abilities such as Sneak Attack . It may be used once per opponent per fight</p><p></p><p>Master of Opportunity: The Hala master may ignore AOO due to weapons reach</p></blockquote><p></p>
[QUOTE="Ace, post: 376894, member: 944"] Thank you very much for your continued interest . I am going to produce a new version of the PRC and we will see what will happen. I dropped the AOO related stuff from this version “You come here to learn to fight” The old master said flatly “Good. But I am not going to show you how to fight.” A few of the Students looked confused. One, a little man in dun colored trousers and tunic spoke up “Than what are you going show us?” The old man grinned “How to win” The Hala is the Vinyaran system of systemic armed and unarmed combat. It a very rough art concentrating on basic combat augmented by blows and attacks to the vital areas of the body. The dealiness of the training and the imntimate knowledge of the body (and how to wreck it) means that many of the Practitioners are excellent healers by necessity Practitioners tend to be mostly Professional Soldiers, Mercenaries and Adventurers. Most common classes areFighters and Rogues but other types that engage in a lot of Unarmed Combat will benefit from some of the abilities. Practitioner of The Hala Alignment: Any Hit Die: d10. Requirements: ·BAB +4 ·Feats:, Combat Reflexes. Expert Tactician, Improved Unarmed Combat Skill points per level: 2 Class Skills: The Hala Practitioner’s class skills (and the key ability for each skill) are Balance (Dex), Bluff (Cha) , Heal (Wis) Jump (Str), Sense Motive (Wis) Spot (Wis), Tumble (Dex) Weapon and Armor Proficiency: Practitioners of the Hala do not gain any weapon or armor proficiencies Table: The Hala Practitioner Class Base Fort Ref Will Level Attack Bonus Save Save Special ----- ------ ---- ---- ---- ---- ------- 1st +1 +0 +2 +0 Killing Blows 2nd +2 +0 +3 +0 Killing Grapple 3rd +3 +1 +3 +1 Vital Shots 4th +4 +1 +4 +1 Breaking Open 5th +5 +1 +4 +1 Master of Opportunity Killing Blow: The Hala Practitioners unarmed damage becomes 1d4. Damage may be lethal or subdual at the players option. Killing Grapple: The Hala Practioner automatically may make another to hit roll to do 1d4 additional damage on a sucessfull grapple. This aability works while Unarmed or if carrying a weapon 2 size catagories smaller than the character. The ability may only be used may be used once per fight against any given foe. Vital Shots : Damage from any weapon (including unarmed) is shifted by 1 die type. This ability may only be used on creatures that can be effected by Critical hits Breaking Open: The Character gains the ability to subtract the BAB gained from his level in the Hala Practioner class from opponent Dex Bonus. This ability never results in a Dex Bonus of less than zero (excess declared BAB is refunded) but it can deny an opponent his Dex Bonus for the purpose of other abilities such as Sneak Attack . It may be used once per opponent per fight Master of Opportunity: The Hala master may ignore AOO due to weapons reach [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Practitioner of The Hala (Commando Unarmed Combat)
Top