Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
praise or scorn for the Complete Arcane Warlock?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shard O'Glase" data-source="post: 1862825" data-attributes="member: 1134"><p>without playing its hard to say but my first impression is that it is ballanced. In the begining I think the warlock looks good compared to the wiz/sor classes, but as they progress the wiz/sor get some really heavy hitting spells that the warlock does't. </p><p></p><p>This isn't to say they only have weak stuff, at low to mid levels while it has a narrow focus its fairly decent. Chilling tentacles I think they can get aorund 11th level and its just like evards balck tentacles but it does cold damage to all in there area of effect. Since they can cast it all day they can cover the battlefield in these. </p><p></p><p>While some of there stuff mainly buffs just gives a 24hour duration since they can cast all day long this isn't a big issue. Though being able to fly 24/7 or turn invis 24/7 may cause some issues. I don't think its really a balance problem more of a if all you have is a hammer everything begins to look like nails issue.</p><p></p><p>Aso at least one of the real good effects that would get out of hand since they can cast all day only works one one foe at a time. Basically there charm monster effect gets ended if they charm another person so at most 1 person is charmed at a time.</p><p></p><p>The big limit is in the long run though, they never can cast teleport, plane shift, shapechange, poly any object, time stop, a tons of other cool powerful abilities. But if your games are short duration games without a high level many of the weaknesses of the class wont show up.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 1862825, member: 1134"] without playing its hard to say but my first impression is that it is ballanced. In the begining I think the warlock looks good compared to the wiz/sor classes, but as they progress the wiz/sor get some really heavy hitting spells that the warlock does't. This isn't to say they only have weak stuff, at low to mid levels while it has a narrow focus its fairly decent. Chilling tentacles I think they can get aorund 11th level and its just like evards balck tentacles but it does cold damage to all in there area of effect. Since they can cast it all day they can cover the battlefield in these. While some of there stuff mainly buffs just gives a 24hour duration since they can cast all day long this isn't a big issue. Though being able to fly 24/7 or turn invis 24/7 may cause some issues. I don't think its really a balance problem more of a if all you have is a hammer everything begins to look like nails issue. Aso at least one of the real good effects that would get out of hand since they can cast all day only works one one foe at a time. Basically there charm monster effect gets ended if they charm another person so at most 1 person is charmed at a time. The big limit is in the long run though, they never can cast teleport, plane shift, shapechange, poly any object, time stop, a tons of other cool powerful abilities. But if your games are short duration games without a high level many of the weaknesses of the class wont show up. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
praise or scorn for the Complete Arcane Warlock?
Top