Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Pramas: Does 4E have staying power?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thasmodious" data-source="post: 4576931" data-attributes="member: 63272"><p>Are you kidding? 4e pulled off the wizard/fighter, whereas 3e never did. By your last two questions it seems you might not understand 4e multiclassing well. Multiclassing is not about acquiring a second role, its about gaining benefits from another class. The benefits for a squishy, low hp controller are many. First squishy and low hp are relative. They can still take a few hits, have 2 less starting hp than strikers, and 1 less per level, a lot of which can be mitigated by toughness (a very viable choice for a wizard/fighter). With a focus on close burst spells, a good str, and an armor feat or two, the wizard/fighter is in great shape. With utilities like expeditious retreat and dimension door they can stay as mobile as strikers or with shield, blur and mirror image they can get a big boost to AC (on top of their light armor and high INT). </p><p></p><p>And it plays well. My dwarf wizard/fighter is a load of win. He added crushing blow to his powers at 4th level, wields a craghammer and a wand. He loves to charge into the middle of large groups, drop a color spray and a thunderwave, smack the big bad with crushing blow, then E-retreat or D-door away if needed. And he's more than once stood over the fallen defender and battered away on a big bad, using thunderwave to clean house if he gets surrounded.</p></blockquote><p></p>
[QUOTE="Thasmodious, post: 4576931, member: 63272"] Are you kidding? 4e pulled off the wizard/fighter, whereas 3e never did. By your last two questions it seems you might not understand 4e multiclassing well. Multiclassing is not about acquiring a second role, its about gaining benefits from another class. The benefits for a squishy, low hp controller are many. First squishy and low hp are relative. They can still take a few hits, have 2 less starting hp than strikers, and 1 less per level, a lot of which can be mitigated by toughness (a very viable choice for a wizard/fighter). With a focus on close burst spells, a good str, and an armor feat or two, the wizard/fighter is in great shape. With utilities like expeditious retreat and dimension door they can stay as mobile as strikers or with shield, blur and mirror image they can get a big boost to AC (on top of their light armor and high INT). And it plays well. My dwarf wizard/fighter is a load of win. He added crushing blow to his powers at 4th level, wields a craghammer and a wand. He loves to charge into the middle of large groups, drop a color spray and a thunderwave, smack the big bad with crushing blow, then E-retreat or D-door away if needed. And he's more than once stood over the fallen defender and battered away on a big bad, using thunderwave to clean house if he gets surrounded. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Pramas: Does 4E have staying power?
Top