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Pramas on 4E and New Gamers
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<blockquote data-quote="BryonD" data-source="post: 4301935" data-attributes="member: 957"><p>I also think Chris has some good points. However, I'll stick to my belief that, by and large, gamers are gamers by nature, not because they worked up to it. (I think I'm in line with Ruin Explorer's first point there). I really don't think that being to complicated will stop the next generation of gamers from getting in to 4E. Competition from other activities is another story, but people who take to this kind of activity are bright and tend to be a bit obsessive <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> . They will dig in and devour 4e just like they would any other edition. </p><p></p><p>But for the attracting new gamer part, to spin off of Teflon Billy's point, I really don't think there is any level of dumbing down that would draw a significant number of people not already inclined to gaming to start sitting around a table playing pretend. I'm not saying there are none, but I really don't believe the target audience exists in large enough numbers to really matter.</p><p></p><p>So I think Chris is exactly right, but it may not matter as much as it sounds. The attempt to grow the gamer base will just have one more reason on the list of why it didn't happen.</p></blockquote><p></p>
[QUOTE="BryonD, post: 4301935, member: 957"] I also think Chris has some good points. However, I'll stick to my belief that, by and large, gamers are gamers by nature, not because they worked up to it. (I think I'm in line with Ruin Explorer's first point there). I really don't think that being to complicated will stop the next generation of gamers from getting in to 4E. Competition from other activities is another story, but people who take to this kind of activity are bright and tend to be a bit obsessive :) . They will dig in and devour 4e just like they would any other edition. But for the attracting new gamer part, to spin off of Teflon Billy's point, I really don't think there is any level of dumbing down that would draw a significant number of people not already inclined to gaming to start sitting around a table playing pretend. I'm not saying there are none, but I really don't believe the target audience exists in large enough numbers to really matter. So I think Chris is exactly right, but it may not matter as much as it sounds. The attempt to grow the gamer base will just have one more reason on the list of why it didn't happen. [/QUOTE]
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