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<blockquote data-quote="ki11erDM" data-source="post: 4301969" data-attributes="member: 58179"><p>“No Sales Text” Really? Maybe I am a minority but I don’t think I have read any sales text in a decade or more. If it is a leisure book (fiction/non-fiction) I buy it because a friend of mine said it was good and if it is anything else I am getting it because of an online review. I honestly thought ‘Sales Text’ was there to miss guild you into buying a bad book… it would never occur to me that would be useful to someone hehe.</p><p></p><p>“The Great Wall” Yea. There were lots of ways they could have done it maybe should have made each class a chapter. But I don’t think putting all the abilities in one area would be much better.</p><p>“No Newb Class” Nice. How can someone actually complain that all the class are interesting to play? LOL</p><p></p><p>“Not Enough Examples” Yeppers. Need a lot more pictures and examples. Needed 2 full write ups for each class for instance.</p><p></p><p>“Poor Reference Tools” Humm. I have not had any trouble at all finding something… once I knew what I was looking for, which is another issue and that is what really kills the n00b experience. And why in the world would you need a alphabetical list of all the powers in one place? A fighter could give a rats arse what a wizards powers are. I love not having to wade through all the other classes junk to see what is important to me. And I think that makes it easier for a n00b as well. Everything you need for you class is in one place.</p><p></p><p>“Core Experience is Hardcore” Yeppers. Is he saying 3.x was not hardcore? Because it is.</p><p></p><p>What this all comes down to is who among you just went into Waldon’s and picked up your 1e Players Handbook in late twentieth century and starting playing? That day? The Players Handbook is to get new people playing in a game that has experienced players. The Starter Set is designed to get people who have never played the game into the game… or so the “Sales Text” says… LOL</p><p></p><p><a href="http://www.wizards.com/default.asp?x=products/dndacc/217120000" target="_blank">http://www.wizards.com/default.asp?x=products/dndacc/217120000</a></p><p></p><p>Should that be on the shelf right now? Probably. Is using the Starter Set good business? Don’t know. But that is what they are trying to do. The PHB and DMG are not going to create new players out of whole cloth. They are much more for teaching. At least that’s how I see them.</p></blockquote><p></p>
[QUOTE="ki11erDM, post: 4301969, member: 58179"] “No Sales Text” Really? Maybe I am a minority but I don’t think I have read any sales text in a decade or more. If it is a leisure book (fiction/non-fiction) I buy it because a friend of mine said it was good and if it is anything else I am getting it because of an online review. I honestly thought ‘Sales Text’ was there to miss guild you into buying a bad book… it would never occur to me that would be useful to someone hehe. “The Great Wall” Yea. There were lots of ways they could have done it maybe should have made each class a chapter. But I don’t think putting all the abilities in one area would be much better. “No Newb Class” Nice. How can someone actually complain that all the class are interesting to play? LOL “Not Enough Examples” Yeppers. Need a lot more pictures and examples. Needed 2 full write ups for each class for instance. “Poor Reference Tools” Humm. I have not had any trouble at all finding something… once I knew what I was looking for, which is another issue and that is what really kills the n00b experience. And why in the world would you need a alphabetical list of all the powers in one place? A fighter could give a rats arse what a wizards powers are. I love not having to wade through all the other classes junk to see what is important to me. And I think that makes it easier for a n00b as well. Everything you need for you class is in one place. “Core Experience is Hardcore” Yeppers. Is he saying 3.x was not hardcore? Because it is. What this all comes down to is who among you just went into Waldon’s and picked up your 1e Players Handbook in late twentieth century and starting playing? That day? The Players Handbook is to get new people playing in a game that has experienced players. The Starter Set is designed to get people who have never played the game into the game… or so the “Sales Text” says… LOL [url]http://www.wizards.com/default.asp?x=products/dndacc/217120000[/url] Should that be on the shelf right now? Probably. Is using the Starter Set good business? Don’t know. But that is what they are trying to do. The PHB and DMG are not going to create new players out of whole cloth. They are much more for teaching. At least that’s how I see them. [/QUOTE]
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