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<blockquote data-quote="Jasperak" data-source="post: 4302988" data-attributes="member: 2487"><p>My first group of friends that played D&D picked up the Red and Blue boxed set and learned to play on our own. I remember playing that first solo adventure and wishing there was some way to save Aleena. My friends and I took about a year but we finally killed Bargle. Aleena was avenged. We learned how to play the game together and Bargle's head was our reward.</p><p></p><p>Then I bought the 1e PH. We poured through it and salivated at all of the new options. Our party Magic-User left stains in the book. And we played for years, well into the birth of 2e. We eventually all graduated and some moved away; I joined the Army and continued to play. </p><p></p><p>I introduced some people to the game, and some stayed; others went. I always used either the 1e PH or after the change 2e and found it quite easy to get people involved and playing. A fighter swings; a mage casts a spell; a thief backstabs. </p><p></p><p>But for my wife, I started her with the Red boxed set; the original one that I had used, tattered mess that it was. She had as much hate for Bargle as we all did over a decade earlier, and she eventually killed him too. (Has any other NPC died as much as he did?)</p><p></p><p>We (My wife, the group, and I) eventually moved on to 3e. It really wasn't much different; actually better in almost every way. We got to pick feats but otherwise the feel of the game was the same. We could continue to play with our 1e/2e mentality, and I think the game better for it. We didn't bother with all of the splats, but did amass a large miniature collection.</p><p></p><p>I had kept up-to-date on 4e with all the previews, and while I was not overly impressed with some of the changes, I gave it a shot when KotS was released. I had a very good time. Unfortunately I cannot make the next session on Wed because the wife and I are going to see Blues Traveler. That makes me sad that I will miss the game. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> </p><p></p><p>A few Saturdays ago my wife and I went to our FLGS so I could show her what the new edition was all about. We got in at a table; I played but she watched. It started off good and all of us were interested it what was going on. Until combat started. She was confused. After the first combat ended she left to go see the DDM demo. After awhile she came back and told me why she left. It was too confusing, too complicated, too much going on. She likes watching me play the original Final Fantasy and most of the Legend of Zelda games, but not Final Fantasy Tactics. This game wasn't for her, and if I had introduced the game to her with 4e, she would not have been playing for the past decade. She would have never had the satisfaction of killing Bargle.</p><p></p><p>I think Chris had it exactly right; a good game, but not for the beginner roleplayer.</p></blockquote><p></p>
[QUOTE="Jasperak, post: 4302988, member: 2487"] My first group of friends that played D&D picked up the Red and Blue boxed set and learned to play on our own. I remember playing that first solo adventure and wishing there was some way to save Aleena. My friends and I took about a year but we finally killed Bargle. Aleena was avenged. We learned how to play the game together and Bargle's head was our reward. Then I bought the 1e PH. We poured through it and salivated at all of the new options. Our party Magic-User left stains in the book. And we played for years, well into the birth of 2e. We eventually all graduated and some moved away; I joined the Army and continued to play. I introduced some people to the game, and some stayed; others went. I always used either the 1e PH or after the change 2e and found it quite easy to get people involved and playing. A fighter swings; a mage casts a spell; a thief backstabs. But for my wife, I started her with the Red boxed set; the original one that I had used, tattered mess that it was. She had as much hate for Bargle as we all did over a decade earlier, and she eventually killed him too. (Has any other NPC died as much as he did?) We (My wife, the group, and I) eventually moved on to 3e. It really wasn't much different; actually better in almost every way. We got to pick feats but otherwise the feel of the game was the same. We could continue to play with our 1e/2e mentality, and I think the game better for it. We didn't bother with all of the splats, but did amass a large miniature collection. I had kept up-to-date on 4e with all the previews, and while I was not overly impressed with some of the changes, I gave it a shot when KotS was released. I had a very good time. Unfortunately I cannot make the next session on Wed because the wife and I are going to see Blues Traveler. That makes me sad that I will miss the game. :( A few Saturdays ago my wife and I went to our FLGS so I could show her what the new edition was all about. We got in at a table; I played but she watched. It started off good and all of us were interested it what was going on. Until combat started. She was confused. After the first combat ended she left to go see the DDM demo. After awhile she came back and told me why she left. It was too confusing, too complicated, too much going on. She likes watching me play the original Final Fantasy and most of the Legend of Zelda games, but not Final Fantasy Tactics. This game wasn't for her, and if I had introduced the game to her with 4e, she would not have been playing for the past decade. She would have never had the satisfaction of killing Bargle. I think Chris had it exactly right; a good game, but not for the beginner roleplayer. [/QUOTE]
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