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*Pathfinder & Starfinder
Prayer vs. Bless: What the...?
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<blockquote data-quote="slobo777" data-source="post: 6015679" data-attributes="member: 6694877"><p>My reading is that the spells can be cast in any order, both continue to apply at the same time, and the Bless effects <em>suppress</em> the Prayer effects. It would have been simpler IMO to have that the other way around, with Prayer suppressing Bless.</p><p></p><p></p><p></p><p>I agree that higher level suppressing lower level in same "category" (whatever or however that turns out, even if this is only ever a special case for these two spells) would make more sense than having a lower level spell impact the higher-level one. It would also make more sense to me as a general rule rather than spelled out - no pun intended - in the effect descriptions of every spell.</p><p></p><p>I don't think that needs to turn into "does nothing" or talk of dispelling.</p><p></p><p></p><p></p><p>It wouldn't be <em>solved</em> by typed bonuses, but I think it is a related issue. The designers appear to be putting a limit onto the benefits you can achieve by putting multiple "cheap" resources into powering up the player character team.</p></blockquote><p></p>
[QUOTE="slobo777, post: 6015679, member: 6694877"] My reading is that the spells can be cast in any order, both continue to apply at the same time, and the Bless effects [I]suppress[/I] the Prayer effects. It would have been simpler IMO to have that the other way around, with Prayer suppressing Bless. I agree that higher level suppressing lower level in same "category" (whatever or however that turns out, even if this is only ever a special case for these two spells) would make more sense than having a lower level spell impact the higher-level one. It would also make more sense to me as a general rule rather than spelled out - no pun intended - in the effect descriptions of every spell. I don't think that needs to turn into "does nothing" or talk of dispelling. It wouldn't be [I]solved[/I] by typed bonuses, but I think it is a related issue. The designers appear to be putting a limit onto the benefits you can achieve by putting multiple "cheap" resources into powering up the player character team. [/QUOTE]
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Prayer vs. Bless: What the...?
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