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PrC’s, one at a time or for dipping?
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<blockquote data-quote="Mistwell" data-source="post: 3442501" data-attributes="member: 2525"><p>Every single thing I mentioned is using the tools that are given to you to do the same thing. I am not sure where you got anything different from my post, or that I think min/maxing is bad. In fact, I am a person most common rules-forum posters think is a big min/maxer.</p><p></p><p></p><p></p><p>It's not. The concept is in the game for that very purpose. You just want to have your cake and eat it to. It's not all that strict. The lighter the armor, generally the lower the chance of failure. And there are things that can reduce it as your level/wealth increases. What's so difficult about that?</p><p></p><p></p><p></p><p>Yes, indeed, they do not let you do anything conceivable. Much like all classes in the game. You know, for like, balance and stuff!</p><p></p><p></p><p></p><p>I have been paying attention to the board lately, and I don't see how paying attention to the board is relevant to this discussion. If you can buy those items in your game, it's not an issue. If you cannot, then you cannot. Can you? I'm betting you can, in which case you are what, complaining on other people's theoretical behalf?</p><p></p><p></p><p></p><p>No it doesn't. Depending on a single item is no more or less burdensome than depending on a single level of a particular prestige class. Nor is it more or less specialized than taking a single level of a particular prestige class either.</p><p></p><p></p><p></p><p>No, not deal with it. If it doesn't meet with your concept, the prestige class has an adaptation section to work with that issue. Why do you keep implying motivations to me where none exist? Why keep putting words in my mouth?</p><p></p><p></p><p></p><p>NOW I am saying deal with it. This is plain and simple whining. You want a character concept that is unique to you, but you want to put no effort into working out that concept with the DM and the rules? Yeah, tough. Deal with it. Welcome to role playing games, where you can do anything you want, but you have to put some effort into doing that. "I'm too lazy" is not a good excuse.</p><p></p><p></p><p></p><p>Usually, cherry picking a level here and there results in a character that is far more powerful than a class would be if built from bottom up. It's an issue of balance. If it doesn't result in an overpowered concept, then I think it is fine. But, to determine that it takes discussion with your DM, and at that point why NOT put together your own?</p><p></p><p></p><p></p><p>Except if it requires any effort to talk to your DM and put something unique together, in which case it's too much effort for you to concern yourself with?</p></blockquote><p></p>
[QUOTE="Mistwell, post: 3442501, member: 2525"] Every single thing I mentioned is using the tools that are given to you to do the same thing. I am not sure where you got anything different from my post, or that I think min/maxing is bad. In fact, I am a person most common rules-forum posters think is a big min/maxer. It's not. The concept is in the game for that very purpose. You just want to have your cake and eat it to. It's not all that strict. The lighter the armor, generally the lower the chance of failure. And there are things that can reduce it as your level/wealth increases. What's so difficult about that? Yes, indeed, they do not let you do anything conceivable. Much like all classes in the game. You know, for like, balance and stuff! I have been paying attention to the board lately, and I don't see how paying attention to the board is relevant to this discussion. If you can buy those items in your game, it's not an issue. If you cannot, then you cannot. Can you? I'm betting you can, in which case you are what, complaining on other people's theoretical behalf? No it doesn't. Depending on a single item is no more or less burdensome than depending on a single level of a particular prestige class. Nor is it more or less specialized than taking a single level of a particular prestige class either. No, not deal with it. If it doesn't meet with your concept, the prestige class has an adaptation section to work with that issue. Why do you keep implying motivations to me where none exist? Why keep putting words in my mouth? NOW I am saying deal with it. This is plain and simple whining. You want a character concept that is unique to you, but you want to put no effort into working out that concept with the DM and the rules? Yeah, tough. Deal with it. Welcome to role playing games, where you can do anything you want, but you have to put some effort into doing that. "I'm too lazy" is not a good excuse. Usually, cherry picking a level here and there results in a character that is far more powerful than a class would be if built from bottom up. It's an issue of balance. If it doesn't result in an overpowered concept, then I think it is fine. But, to determine that it takes discussion with your DM, and at that point why NOT put together your own? Except if it requires any effort to talk to your DM and put something unique together, in which case it's too much effort for you to concern yourself with? [/QUOTE]
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