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PrC: bouncy airborne sword fighter
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<blockquote data-quote="Spatzimaus" data-source="post: 872156" data-attributes="member: 3051"><p>Crouching Wombat Hidden Sausage?</p><p></p><p>Anyhoo, I think it's a bit overpowered. It's a lot of nice abilities that make STR almost useless, and the only real downside is the high prerequisites.</p><p></p><p>My suggestions:</p><p></p><p>1> Go with the 4+INT skill points and d8 HD. That way, a tank-type loses some HP and a Monk-type has a smaller class skill list (no Hide/Move Silently)</p><p>2> Weapon Finesse with ALL light weapons in one shot at level 1? At level 2 getting a +10 bonus to Move Silently, effectively making it worthless to spend skill ranks on that skill? Too much too soon, spread these out more.</p><p>For example, make Light Step be that he adds his class level as a competence bonus to Move Silently checks. That way, it's still +10 at the end, but isn't so hot right away. The Take 10 thing can stay, I guess, but it doesn't really seem appropriate if MS isn't even a class skill.</p><p>3> Limit the armor. You're giving the Monk inherent AC bonus, so say that these abilities only work in light armor. Besides, it doesn't make sense that a class involving acrobatic leaping would be able to wear any armor that slows your movement down.</p><p>3.5> Ditto for encumbrance: say that some of these abilities only work if you have light encumbrance.</p><p>4> Acrobatics: Okay, maybe this is just me, but people shouldn't be getting +30 bonuses for non-Epic classes under any conditions. And who needs to bother taking 10 when you've got that sort of bonus? +30 to three skills is just way too much.</p><p></p><p>To replace it, how about doing the same thing I mentioned for Light Step above and combine them into one ability? So, at class level 2, pick one of these skills: Balance, Move Silently, Climb, Tumble, Jump. You can now add your Cloud Warrior class level as a competence bonus to that skill's checks, as well as Take 10 with it under duress. Then, at levels 4, 6, 8, and 10 pick an additional skill from that list.</p></blockquote><p></p>
[QUOTE="Spatzimaus, post: 872156, member: 3051"] Crouching Wombat Hidden Sausage? Anyhoo, I think it's a bit overpowered. It's a lot of nice abilities that make STR almost useless, and the only real downside is the high prerequisites. My suggestions: 1> Go with the 4+INT skill points and d8 HD. That way, a tank-type loses some HP and a Monk-type has a smaller class skill list (no Hide/Move Silently) 2> Weapon Finesse with ALL light weapons in one shot at level 1? At level 2 getting a +10 bonus to Move Silently, effectively making it worthless to spend skill ranks on that skill? Too much too soon, spread these out more. For example, make Light Step be that he adds his class level as a competence bonus to Move Silently checks. That way, it's still +10 at the end, but isn't so hot right away. The Take 10 thing can stay, I guess, but it doesn't really seem appropriate if MS isn't even a class skill. 3> Limit the armor. You're giving the Monk inherent AC bonus, so say that these abilities only work in light armor. Besides, it doesn't make sense that a class involving acrobatic leaping would be able to wear any armor that slows your movement down. 3.5> Ditto for encumbrance: say that some of these abilities only work if you have light encumbrance. 4> Acrobatics: Okay, maybe this is just me, but people shouldn't be getting +30 bonuses for non-Epic classes under any conditions. And who needs to bother taking 10 when you've got that sort of bonus? +30 to three skills is just way too much. To replace it, how about doing the same thing I mentioned for Light Step above and combine them into one ability? So, at class level 2, pick one of these skills: Balance, Move Silently, Climb, Tumble, Jump. You can now add your Cloud Warrior class level as a competence bonus to that skill's checks, as well as Take 10 with it under duress. Then, at levels 4, 6, 8, and 10 pick an additional skill from that list. [/QUOTE]
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PrC: bouncy airborne sword fighter
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