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<blockquote data-quote="Kyamsil" data-source="post: 40323" data-attributes="member: 2534"><p>Thanks for the revision to the class. I think I will maintain the DC 25 for the Dance of Chains and the Lighting Reflexes prerequisite. I am not sure about the Bound Mastery. The class is centered on the ability to succesfully trip your opponents, so I think that a rather high bonus to tripping is neccesary. Well, thinking about it, by making it a third you get a bonus of +4 at 10th level instead of +5, not a great loss. Yes, I think I'll keep this also.</p><p></p><p>As for prerequisites, considering that many of the feats are needed for the other ones, I will leave it as:</p><p></p><p>Prerequisites:</p><p>Feats: Whirlwind Attack, Improved Trip, Weapon Proficency (any chain), Lightning Reflexes.</p><p>Skills: Perform 3 ranks (one of them dancing)</p><p>Tumble 5 ranks</p><p>Use Rope 5 ranks</p><p></p><p>As for Chain Lurge? You can make your full attack as if your threatened area were centered on one of your adjacent squares by provoking Attacks of Opportunity from opponents that threaten your occupied square and the square you selected to center your threatened area for the full attack. As usual, you get to make the 5' adjustment move before or after the chain lurge. It is something like a double 5' movement in the round while making full attack but you get lots of Attacks of Opportunity by doing so.</p></blockquote><p></p>
[QUOTE="Kyamsil, post: 40323, member: 2534"] Thanks for the revision to the class. I think I will maintain the DC 25 for the Dance of Chains and the Lighting Reflexes prerequisite. I am not sure about the Bound Mastery. The class is centered on the ability to succesfully trip your opponents, so I think that a rather high bonus to tripping is neccesary. Well, thinking about it, by making it a third you get a bonus of +4 at 10th level instead of +5, not a great loss. Yes, I think I'll keep this also. As for prerequisites, considering that many of the feats are needed for the other ones, I will leave it as: Prerequisites: Feats: Whirlwind Attack, Improved Trip, Weapon Proficency (any chain), Lightning Reflexes. Skills: Perform 3 ranks (one of them dancing) Tumble 5 ranks Use Rope 5 ranks As for Chain Lurge? You can make your full attack as if your threatened area were centered on one of your adjacent squares by provoking Attacks of Opportunity from opponents that threaten your occupied square and the square you selected to center your threatened area for the full attack. As usual, you get to make the 5' adjustment move before or after the chain lurge. It is something like a double 5' movement in the round while making full attack but you get lots of Attacks of Opportunity by doing so. [/QUOTE]
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