Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
PrC Combat Healer, looking for feedback
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dragonjester" data-source="post: 37722" data-attributes="member: 1155"><p>Okay I looked at the class and I agree, so without further ado here is </p><p></p><p>Combat Healer v1.1</p><p></p><p>A combat healer is a person who has dedicated himself to saving lives in the heat of battle. Mostly from the ranks of clerics, the rare paladin has lost his taste for blood can find himself following the path of the combat healer, so that he may continue to be of aid to his comrades. Combat healers tend to be pacifists, but their attitudes stem from an ethical stand and should never be thought to be from cowardice, for they can always be found where the fighting is heaviest </p><p> </p><p>Requirements</p><p>Alignment: Any nonevil (must not be able to spontaneously cast inflict wound spells)</p><p>Hit Die: d8</p><p>Feats: Combat Casting, Skill Focus (Heal)</p><p>Skills (Ranks): Heal (8), Knowledge [religion] (5)</p><p>Spellcasting: Ability to cast cure light wounds</p><p></p><p>Class Skills: Alchemy (Int), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Heal (Wis), Jump (Str), Knowledge [Anatomy] (Int), Profession (Wis), Spellcraft (Int)</p><p></p><p>Skill Points: 2 + Int modifier</p><p> </p><p>Weapon and Armor Proficiency: Acombat healer is proficient with all simple weapons, all armor, and shields.</p><p></p><p>Lvl Att. Fort Ref. Will Special Spells per day</p><p>1 +0 +2 +0 +2 Spontaneous Casting, Healing Domain +1 level of existing class</p><p>2 +1 +3 +0 +3 Lay on Hands </p><p>3 +1 +3 +1 +3 Remove Disease 1/wk +1 level of existing class</p><p>4 +2 +4 +1 +4 Inspired Healing </p><p>5 +2 +4 +1 +4 Reach Cure Spell Feat +1 level of existing class</p><p>6 +3 +5 +2 +5 Remove Disease 2/wk </p><p>7 +3 +5 +2 +5 Healing Touch +1 level of existing class</p><p>8 +4 +6 +2 +6 Remove Disease 3/wk </p><p>9 +4 +6 +3 +6 Maximize Cure Spell +1 level of existing class</p><p>10 +5 +7 +3 +7 Mass Heal </p><p> </p><p>Class Features</p><p>Spells per Day: At 1st, 3rd, 5th, 7th and 9th level gained in the combat healer class, the character gains new spells per day spells as if she had also gained a level in the divine spellcasting class she belonged to before she added the prestige class. She does not, however, gain any other benefit a character of that class would have gained (improved chance of controlling or rebuking undead, and so on). If a character had more than one divine spellcasting class before she became a combat healer, the player must decide which class to assign each level of combat healer for the purpose of determining divine spells per day. If the combat healer did not previously belong to a divine spellcasting class, she gains the ability to cast divine spells exactly as a cleric of her patron deity. Her spell progression is that of a Cleric.</p><p></p><p>Spontaneous Casting: Combat healers gain the ability to channel stored spell energy into healing spells that they haven't prepared ahead of time. The combat healer can "lose" a prepared spell in order to cast any cure spell of the same level or lower (a cure spell is any spell with "cure" in its name).</p><p></p><p>Extra Domain: Upon adopting the combat healer class, the character gains access to the domain of Healing.</p><p></p><p>Lay on Hands (Sp): At 2nd level a combat healer can cure a total number of hit points per day equal to the combat healer's Charisma bonus (if any) times the combat healer's level, as the paladin’s ability. The combat healer can cure himself. The combat healer may choose to divide her curing among multiple recipients, and he or she doesn't have to use it all at once. This ability stacks with the Paladin’s lay on hands. Lay on hands is a spell-like ability whose use is a standard action. </p><p></p><p>Remove Disease (Sp): At 3rd level, a combat healer can remove disease, as the paladin ability once per week, at 6th level a combat healer can remove disease twice a week and at 8th level three times a week. Remove disease is a spell-like ability for combat healers. If a combat healer gets a remove disease from another source (such as a paladin), the number of times per week it can be used stack.</p><p></p><p>Inspired Healing (Su): At 4th level the combat healer gains the supernatural ability to add her Wisdom modifier to her cure spells a number of times a day equal to her combat healer level.</p><p></p><p>Reach Cure Spell Feat [Metamagic]: At 6th level the combat healer can cast cure spells without touching the spell recipient. Benefit: You may cast cure spells (a cure spell is any spell with "cure" in its name) that normally has a range of "touch" at any distance up to 30 feet. The spell effectively becomes a ray, so you must succeed at a ranged touch attack to bestow the spell upon the recipient. A reach spell uses up a spell slot one level higher than the spell's actual level.</p><p></p><p>Healing Touch (Sp): At 7th level the combat healer can use heal 3/day.</p><p></p><p>Maximize Cure Spell Feat [Metamagic]: At 9th level the combat healer can cast cure spells to maximum effect. </p><p>Benefit: All variable, numeric effects of a maximized spell are maximized. A maximized spell cures the maximum number of hit points. A maximized cure spell uses up a spell slot two levels higher than the spell’s actual level. </p><p></p><p>Mass Heal (Sp): At 10th level the combat healer can use mass heal once a day as a spell-like ability.</p></blockquote><p></p>
[QUOTE="Dragonjester, post: 37722, member: 1155"] Okay I looked at the class and I agree, so without further ado here is Combat Healer v1.1 A combat healer is a person who has dedicated himself to saving lives in the heat of battle. Mostly from the ranks of clerics, the rare paladin has lost his taste for blood can find himself following the path of the combat healer, so that he may continue to be of aid to his comrades. Combat healers tend to be pacifists, but their attitudes stem from an ethical stand and should never be thought to be from cowardice, for they can always be found where the fighting is heaviest Requirements Alignment: Any nonevil (must not be able to spontaneously cast inflict wound spells) Hit Die: d8 Feats: Combat Casting, Skill Focus (Heal) Skills (Ranks): Heal (8), Knowledge [religion] (5) Spellcasting: Ability to cast cure light wounds Class Skills: Alchemy (Int), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Heal (Wis), Jump (Str), Knowledge [Anatomy] (Int), Profession (Wis), Spellcraft (Int) Skill Points: 2 + Int modifier Weapon and Armor Proficiency: Acombat healer is proficient with all simple weapons, all armor, and shields. Lvl Att. Fort Ref. Will Special Spells per day 1 +0 +2 +0 +2 Spontaneous Casting, Healing Domain +1 level of existing class 2 +1 +3 +0 +3 Lay on Hands 3 +1 +3 +1 +3 Remove Disease 1/wk +1 level of existing class 4 +2 +4 +1 +4 Inspired Healing 5 +2 +4 +1 +4 Reach Cure Spell Feat +1 level of existing class 6 +3 +5 +2 +5 Remove Disease 2/wk 7 +3 +5 +2 +5 Healing Touch +1 level of existing class 8 +4 +6 +2 +6 Remove Disease 3/wk 9 +4 +6 +3 +6 Maximize Cure Spell +1 level of existing class 10 +5 +7 +3 +7 Mass Heal Class Features Spells per Day: At 1st, 3rd, 5th, 7th and 9th level gained in the combat healer class, the character gains new spells per day spells as if she had also gained a level in the divine spellcasting class she belonged to before she added the prestige class. She does not, however, gain any other benefit a character of that class would have gained (improved chance of controlling or rebuking undead, and so on). If a character had more than one divine spellcasting class before she became a combat healer, the player must decide which class to assign each level of combat healer for the purpose of determining divine spells per day. If the combat healer did not previously belong to a divine spellcasting class, she gains the ability to cast divine spells exactly as a cleric of her patron deity. Her spell progression is that of a Cleric. Spontaneous Casting: Combat healers gain the ability to channel stored spell energy into healing spells that they haven't prepared ahead of time. The combat healer can "lose" a prepared spell in order to cast any cure spell of the same level or lower (a cure spell is any spell with "cure" in its name). Extra Domain: Upon adopting the combat healer class, the character gains access to the domain of Healing. Lay on Hands (Sp): At 2nd level a combat healer can cure a total number of hit points per day equal to the combat healer's Charisma bonus (if any) times the combat healer's level, as the paladin’s ability. The combat healer can cure himself. The combat healer may choose to divide her curing among multiple recipients, and he or she doesn't have to use it all at once. This ability stacks with the Paladin’s lay on hands. Lay on hands is a spell-like ability whose use is a standard action. Remove Disease (Sp): At 3rd level, a combat healer can remove disease, as the paladin ability once per week, at 6th level a combat healer can remove disease twice a week and at 8th level three times a week. Remove disease is a spell-like ability for combat healers. If a combat healer gets a remove disease from another source (such as a paladin), the number of times per week it can be used stack. Inspired Healing (Su): At 4th level the combat healer gains the supernatural ability to add her Wisdom modifier to her cure spells a number of times a day equal to her combat healer level. Reach Cure Spell Feat [Metamagic]: At 6th level the combat healer can cast cure spells without touching the spell recipient. Benefit: You may cast cure spells (a cure spell is any spell with "cure" in its name) that normally has a range of "touch" at any distance up to 30 feet. The spell effectively becomes a ray, so you must succeed at a ranged touch attack to bestow the spell upon the recipient. A reach spell uses up a spell slot one level higher than the spell's actual level. Healing Touch (Sp): At 7th level the combat healer can use heal 3/day. Maximize Cure Spell Feat [Metamagic]: At 9th level the combat healer can cast cure spells to maximum effect. Benefit: All variable, numeric effects of a maximized spell are maximized. A maximized spell cures the maximum number of hit points. A maximized cure spell uses up a spell slot two levels higher than the spell’s actual level. Mass Heal (Sp): At 10th level the combat healer can use mass heal once a day as a spell-like ability. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
PrC Combat Healer, looking for feedback
Top