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PrC Crafter cngd to 10 levels Hows it look
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<blockquote data-quote="Glen" data-source="post: 855554" data-attributes="member: 11575"><p>Well part of the reason for making it a 5 level was to keep the power down. I thought I had made the level of the powers fairly low, to keep it from being overly powerful. The Artifacer at 10 levels would bring the cost of making Magic items down to as low as 75%</p><p></p><p>when I posted I did post someting that was an error.</p><p></p><p>"A Crafter can spend more to help his crafting; this will decrease the base cost of the item 1% per 1000 extra spent. No more than an additional 50,000 gp can apply towards this. Other gp can be spent to increase other things such as Master worked or magic equipment to get other bonuses."</p><p></p><p>Should be: </p><p>A Crafter can spend more to help his crafting; this will decrease the base cost of the item 1% per 1000 extra spent. No more than an additional 5,000 gp can apply towards this. Other gp can be spent to increase other things such as Master worked or magic equipment to get other bonuses.</p><p></p><p>This would give it a 5% discount for 5,000 gp.</p><p></p><p>Efficient Crafting would add an additonal 25% discount at 5th level Crafter. </p><p></p><p>This would be a total of 30%. It could cost more for the 1% for his workshop, as this is based upon a gm feeling for the game. They may want to make it more exspensive or less exspensive. The original work shop could cost more. Making it possible the character can not take the PrC untill they are much higher level.</p><p></p><p>With making it a 10 it makes it so I have to bring up the power level. While not adding to the discount of the cost too much. I'm working on making it 10 levels but still want ideas on what to do with the odd levels. </p><p></p><p>Do you think making the metamagic (working only with items) or creat items would be appropriate?</p><p></p><p>I like Chacal idea (sorry Chacal I didn't see your post untill just now. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> We did come up with the same idea of 2 skill points having to go to craft<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I wasn't trying to take credit for it. I just was tired and missed your post I think. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> )</p><p>If you want to balance it more, you could use full round spellcasting instead.</p><p>After all, casting lots of spells quickly isn't the primary purpose of a crafter. I think it fits with the patience involved in crafting.</p><p></p><p>If I get this idea correct, the levels he spent as a spell caster prior to becoming a Crafter he would cast his spells normaly. His levels as Crafter would take longer. A full round acton. So it would take longer for him to cast spells. This could be quite a disadvantage.</p><p></p><p>Well, I'm tired and need to go to bed. Thanks for the response all. </p><p></p><p>I look forward to more ideas. I will try to post a 10 level tomorrow or friday.</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Glen, post: 855554, member: 11575"] Well part of the reason for making it a 5 level was to keep the power down. I thought I had made the level of the powers fairly low, to keep it from being overly powerful. The Artifacer at 10 levels would bring the cost of making Magic items down to as low as 75% when I posted I did post someting that was an error. "A Crafter can spend more to help his crafting; this will decrease the base cost of the item 1% per 1000 extra spent. No more than an additional 50,000 gp can apply towards this. Other gp can be spent to increase other things such as Master worked or magic equipment to get other bonuses." Should be: A Crafter can spend more to help his crafting; this will decrease the base cost of the item 1% per 1000 extra spent. No more than an additional 5,000 gp can apply towards this. Other gp can be spent to increase other things such as Master worked or magic equipment to get other bonuses. This would give it a 5% discount for 5,000 gp. Efficient Crafting would add an additonal 25% discount at 5th level Crafter. This would be a total of 30%. It could cost more for the 1% for his workshop, as this is based upon a gm feeling for the game. They may want to make it more exspensive or less exspensive. The original work shop could cost more. Making it possible the character can not take the PrC untill they are much higher level. With making it a 10 it makes it so I have to bring up the power level. While not adding to the discount of the cost too much. I'm working on making it 10 levels but still want ideas on what to do with the odd levels. Do you think making the metamagic (working only with items) or creat items would be appropriate? I like Chacal idea (sorry Chacal I didn't see your post untill just now. :) We did come up with the same idea of 2 skill points having to go to craft:) I wasn't trying to take credit for it. I just was tired and missed your post I think. :( ) If you want to balance it more, you could use full round spellcasting instead. After all, casting lots of spells quickly isn't the primary purpose of a crafter. I think it fits with the patience involved in crafting. If I get this idea correct, the levels he spent as a spell caster prior to becoming a Crafter he would cast his spells normaly. His levels as Crafter would take longer. A full round acton. So it would take longer for him to cast spells. This could be quite a disadvantage. Well, I'm tired and need to go to bed. Thanks for the response all. I look forward to more ideas. I will try to post a 10 level tomorrow or friday. :) [/QUOTE]
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