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[PrC] Disciple of Force
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<blockquote data-quote="nameless" data-source="post: 546332" data-attributes="member: 1543"><p>The extra attacks are at a lower bonus, so its much more likely that each extra iterative attack misses. It's also one of the reasons that Power Attack isn't totally broken; you even out your attack chances on the high end, and on the last attacks you're almost guaranteed to miss. Trading in all those tough shots for a virtually guaranteed single big hit (which also is more likely to cause massive damage, or to overcome high DR) isn't balanced and is a <em>major</em> bonus.</p><p></p><p></p><p></p><p>The classes with abilities at every level usually have minor ones or progressive ones at each level. Yours has many major abilities that don't overlap on each other. Almost every one of them could concievably be the pinnacle ability of the PrC, and they don't ramp up during the progression. As for the damage progression, a d20 is already much larger than the biggest normal PC weapon. Making an alternate monk with even bigger damage kind of makes the regular monk look worthless. I mean, where's the tradeoff for choosing this PrC?</p><p></p><p></p><p></p><p>First of all, he gains significant bonuses to sunder, and even the hardiest weapon would stand little chance. It makes the DoF not only much harder to hit, but a failed attack probably means that the attacker can't take a second swing. The deflection bonus to AC (which is as high or higher as can be granted by the most powerful magic) is just icing on the cake, and 3 times per day is many more times that is usually necessary.</p><p></p><p></p><p></p><p>Completely negating DR and hardness is something that no other ability does. The monk already gets a Ki Strike to bypass DR, why not use that? DR is set up so DR and weapons go hand in hand to see which trumps the other. Blatantly bypassing that has compatibility issues. Ignoring hardness also makes weird things like digging through mountains easy, even easier than the most powerful magic can muster.</p><p></p><p>All in all, you just have too much power concentrated in this class. I don't want to flame you, but this is like playing a Dragon Ball Z character in Conan's world. I can't really break down the class and tell you what you should change because the implementation of the concept is simply too generous. By taking this PrC over a monk, the PC gains HUGE offensive bonuses, HUGE defensive bonuses, and some utility against the classic monk foils.</p><p></p><p>I hate bursting people's bubbles, but to balance this class in most normal settings, it would need to be redone from the ground up... YMMV of course.</p><p></p><p>-nameless</p></blockquote><p></p>
[QUOTE="nameless, post: 546332, member: 1543"] The extra attacks are at a lower bonus, so its much more likely that each extra iterative attack misses. It's also one of the reasons that Power Attack isn't totally broken; you even out your attack chances on the high end, and on the last attacks you're almost guaranteed to miss. Trading in all those tough shots for a virtually guaranteed single big hit (which also is more likely to cause massive damage, or to overcome high DR) isn't balanced and is a [i]major[/i] bonus. The classes with abilities at every level usually have minor ones or progressive ones at each level. Yours has many major abilities that don't overlap on each other. Almost every one of them could concievably be the pinnacle ability of the PrC, and they don't ramp up during the progression. As for the damage progression, a d20 is already much larger than the biggest normal PC weapon. Making an alternate monk with even bigger damage kind of makes the regular monk look worthless. I mean, where's the tradeoff for choosing this PrC? First of all, he gains significant bonuses to sunder, and even the hardiest weapon would stand little chance. It makes the DoF not only much harder to hit, but a failed attack probably means that the attacker can't take a second swing. The deflection bonus to AC (which is as high or higher as can be granted by the most powerful magic) is just icing on the cake, and 3 times per day is many more times that is usually necessary. Completely negating DR and hardness is something that no other ability does. The monk already gets a Ki Strike to bypass DR, why not use that? DR is set up so DR and weapons go hand in hand to see which trumps the other. Blatantly bypassing that has compatibility issues. Ignoring hardness also makes weird things like digging through mountains easy, even easier than the most powerful magic can muster. All in all, you just have too much power concentrated in this class. I don't want to flame you, but this is like playing a Dragon Ball Z character in Conan's world. I can't really break down the class and tell you what you should change because the implementation of the concept is simply too generous. By taking this PrC over a monk, the PC gains HUGE offensive bonuses, HUGE defensive bonuses, and some utility against the classic monk foils. I hate bursting people's bubbles, but to balance this class in most normal settings, it would need to be redone from the ground up... YMMV of course. -nameless [/QUOTE]
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