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PrC for a Monk.
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<blockquote data-quote="Akhkharu" data-source="post: 23423" data-attributes="member: 346"><p>I wanted to keep the speed, unarmed attacks, AC and damage at about the same as the Monk. Now that I have the Monk's info infront of me, I see that I went over what it is originally. How's this:</p><p>Speed - decrease it to a total of +30 at level 10 instead of +50</p><p>Unarmed attacks - decrease this to +7/+4/+1 instead of +8/+5/+2. Still want to keep it high so as to keep up with the fighters but not so high that they are even.</p><p>AC - decrease it to +4 at level 10. This is 1 higher then what the monk would have if he took this PrC from level 7, earliest to level 17. Monk at level 18 is +3. It still works to +4 at level 20.</p><p></p><p>- I like that idea about hit dice, so what about equal to his character level? So at level 20 would be a huge elemental</p><p>- Was thinking PrC TIMES Wis, which would give at level 10monk/10(NAME) with max Wis, no magic bonuses of (10 x 6 (23 wis)) = 60. Yikes, that is a lot.</p><p>- With PrC PLUS Wis, would give at level 10monk/10(NAME) with max Wis, no magic bonuses of (10 + 6 (23 wis)) = 16. Doesn’t seem like a lot to me.</p><p>Any suggestions on how to fix this?</p><p></p><p>- decrease it to 4 increases at level 1, 3, 6, 9</p><p></p><p>- looked at this and you're right. Will start it at 0 then increase all saves by 1 every even level (2,4,6,8,10) for a total of +5 to all saves.</p><p></p><p>- max decrease to ½ original weight (ex: halfling weight of 34 takes air as element would decrease weight by max of 17)</p><p>- max increase to ½ original weight (ex: halfling weight of 34 takes earth as element would increase weight by max of 17)</p><p>- small races - dice and multiplier decrease by ½ (ex: halfling takes air as element, dice is now d4 x 5)</p><p>- large races - dice and multiplier increase by ½ (ex: giant takes earth as element, dice is now d12x15)</p><p></p><p>- I would like to but I don’t have either book and won’t have access to any until the next time I play. Now I just want to get the basis for the PrC then once I get to look at either book, change it as needed.</p><p></p><p>Keep the comments comming <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Akhkharu, post: 23423, member: 346"] I wanted to keep the speed, unarmed attacks, AC and damage at about the same as the Monk. Now that I have the Monk's info infront of me, I see that I went over what it is originally. How's this: Speed - decrease it to a total of +30 at level 10 instead of +50 Unarmed attacks - decrease this to +7/+4/+1 instead of +8/+5/+2. Still want to keep it high so as to keep up with the fighters but not so high that they are even. AC - decrease it to +4 at level 10. This is 1 higher then what the monk would have if he took this PrC from level 7, earliest to level 17. Monk at level 18 is +3. It still works to +4 at level 20. - I like that idea about hit dice, so what about equal to his character level? So at level 20 would be a huge elemental - Was thinking PrC TIMES Wis, which would give at level 10monk/10(NAME) with max Wis, no magic bonuses of (10 x 6 (23 wis)) = 60. Yikes, that is a lot. - With PrC PLUS Wis, would give at level 10monk/10(NAME) with max Wis, no magic bonuses of (10 + 6 (23 wis)) = 16. Doesn’t seem like a lot to me. Any suggestions on how to fix this? - decrease it to 4 increases at level 1, 3, 6, 9 - looked at this and you're right. Will start it at 0 then increase all saves by 1 every even level (2,4,6,8,10) for a total of +5 to all saves. - max decrease to ½ original weight (ex: halfling weight of 34 takes air as element would decrease weight by max of 17) - max increase to ½ original weight (ex: halfling weight of 34 takes earth as element would increase weight by max of 17) - small races - dice and multiplier decrease by ½ (ex: halfling takes air as element, dice is now d4 x 5) - large races - dice and multiplier increase by ½ (ex: giant takes earth as element, dice is now d12x15) - I would like to but I don’t have either book and won’t have access to any until the next time I play. Now I just want to get the basis for the PrC then once I get to look at either book, change it as needed. Keep the comments comming :) [/QUOTE]
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