Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
PrC Multiclassing Arcane Archer and IOoB broken?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mkletch" data-source="post: 399612" data-attributes="member: 3396"><p><strong>Magic item pricing</strong></p><p></p><p>Haste - 3rd level spell</p><p>Minimum caster level - 5th</p><p>Continuous function - 2000gp</p><p></p><p>Multiply the factors: you can make an item to fill any slot (except armor or weapon) that gives you continual haste for only 30kgp. Check page 242 in the DMG. It's all there. Reverse engineering the bonus, well, I already did that. sqrt(6)=2.449. It was rounded up because it is powerful.</p><p></p><p>Since you need to have at least a +1 bonus on the armor, you are going from +1 to +4 on the pricing scale, and at a minimum, speed armor costs you 15kgp. You do get a break on the cost there, unless you add other abilities and the price goes up and up (+4 to +7 actually hits the target, but who wouldn't pick this up early).</p><p></p><p>Look, I'm not saying that this is not really powerful, but perhaps it is <em>haste</em> that is broken, or at too low a level. Do all of the math backwards. What spell level would haste have to be if it were a +6 or +7 bonus? 10th level for a +6 bonus (exact; no rounding), or 12th for a +7 bonus (actually 11.58). I assumed here that min caster level was double the spell level minus 1; we are talking about the base spell here, no a metamagicked lower level spell like you could have above 9th using the Epic rules. So <em>haste</em> should above 9th level, an epic spell. It's up to you, remove haste form the game (if you won't recant on the +6/+7 bonus rediculousness) or deal with it (and speed armor) as they are in the rules.</p><p></p><p>95%+ of the items actually folllow the system; examples are actually given in T&B. There are some <em>ad hoc</em> adjustments, but not on the scale you give here. Heck, a speed weapon should only be a +2 bonus, and that's if it has the same effect as speed armor (but caster level 5 instead of 7). If it is only for an attack with the weapon, as speed is now, then it should be a +1; sqrt(3) rounded down instead of up. Why a speed weapon has caster level 7 is beyond me.</p><p></p><p>I was accused earlier in this thread of arbitrarily mucking around with the rules. That is exactly what you have here. QoE that does GMW on every arrow drawn. Hey it's only a 3rd level spell, everybody has access to it all the time. Well, I have access to a 3rd level spell all the time, and now, hey, that's way over-powered.</p><p></p><p>Tangent: do you lose a haste bonus to AC if flat-footed? We ruled that you do in house, but I've seen no ruling on it in either the errata or the DnD FAQ.</p><p></p><p>-Fletch</p></blockquote><p></p>
[QUOTE="mkletch, post: 399612, member: 3396"] [b]Magic item pricing[/b] Haste - 3rd level spell Minimum caster level - 5th Continuous function - 2000gp Multiply the factors: you can make an item to fill any slot (except armor or weapon) that gives you continual haste for only 30kgp. Check page 242 in the DMG. It's all there. Reverse engineering the bonus, well, I already did that. sqrt(6)=2.449. It was rounded up because it is powerful. Since you need to have at least a +1 bonus on the armor, you are going from +1 to +4 on the pricing scale, and at a minimum, speed armor costs you 15kgp. You do get a break on the cost there, unless you add other abilities and the price goes up and up (+4 to +7 actually hits the target, but who wouldn't pick this up early). Look, I'm not saying that this is not really powerful, but perhaps it is [i]haste[/i] that is broken, or at too low a level. Do all of the math backwards. What spell level would haste have to be if it were a +6 or +7 bonus? 10th level for a +6 bonus (exact; no rounding), or 12th for a +7 bonus (actually 11.58). I assumed here that min caster level was double the spell level minus 1; we are talking about the base spell here, no a metamagicked lower level spell like you could have above 9th using the Epic rules. So [i]haste[/i] should above 9th level, an epic spell. It's up to you, remove haste form the game (if you won't recant on the +6/+7 bonus rediculousness) or deal with it (and speed armor) as they are in the rules. 95%+ of the items actually folllow the system; examples are actually given in T&B. There are some [i]ad hoc[/i] adjustments, but not on the scale you give here. Heck, a speed weapon should only be a +2 bonus, and that's if it has the same effect as speed armor (but caster level 5 instead of 7). If it is only for an attack with the weapon, as speed is now, then it should be a +1; sqrt(3) rounded down instead of up. Why a speed weapon has caster level 7 is beyond me. I was accused earlier in this thread of arbitrarily mucking around with the rules. That is exactly what you have here. QoE that does GMW on every arrow drawn. Hey it's only a 3rd level spell, everybody has access to it all the time. Well, I have access to a 3rd level spell all the time, and now, hey, that's way over-powered. Tangent: do you lose a haste bonus to AC if flat-footed? We ruled that you do in house, but I've seen no ruling on it in either the errata or the DnD FAQ. -Fletch [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
PrC Multiclassing Arcane Archer and IOoB broken?
Top