Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
PrC Multiclassing Arcane Archer and IOoB broken?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mkletch" data-source="post: 399799" data-attributes="member: 3396"><p><strong>Re: Re: Magic item pricing</strong></p><p></p><p></p><p></p><p>Per the description of true strike, it would not make any sense. A command word version (or spell trigger, like the true-striking bow in S&F) would be fine, since it burns an action. If you want a continuous +20 insight bonus (and I feel insight would be similar to luck in terms of cost) the cost would be bonus squared x 2500gp. Even if it only the same as an enhancement, in terms of cost (2000gp), it is still 800kgp. Remember, bonuses are calculated differently than other effects. The same could be said to apply to the haste bonus on speed armor, but you did round up a lot to get to the +3 bonus.[/b]</p></blockquote><p></p><p></p><p></p><p>Good argument, and I agree at a philospohical level. When it gets to actual implementation, I disagree. Sure, a ring of invisibility is clearly marked up by almost 100%, but an upgrade in the cost for speed armor would not be a doubling of the bonus. You are dealing with squares and roots here, so the numbers behave differently. Figuring that the enhancement bonus was sqrt(6), you would multiply that by sqrt(2) if you had doubled the base price. You only wind up with 3.46, round up to 4. I would easily accept an erratum changing speed armor to a +4 equivalent, but it has not come out yet, and I don't "muck with the rules".</p><p></p><p></p><p></p><p>Or the DM gives it to the opponents as well, and +1 speed armor is less expensive than +5 armor which it duplicates, so we get less loot, and more opposing actions. The balance is there if both side have equal access to the good stuff.</p><p></p><p></p><p></p><p>Speed is so weak on a weapon as to be almost useless. For that high of a bonus, it is cheaper to get a duplicate of your weapon and give it dancing than to use the speed ability. Speed on a weapon should have a better effect for the cost, like giving you a full attack as a standard action, or full haste effect. Even the latter, with doubled cost like we did for the armor above, would only be a +3 bonus. </p><p></p><p></p><p></p><p>100,000gp is 1/6th the gear of a 19th level character. I hardly consider that a bargain. And that was one that made every arrow drawn (use activated) a +5 arrow.</p><p></p><p></p><p></p><p>I don't disagree with the GMW or totally ineffective part. However, speed armor gives a nominal increase to AC (it only gives a +1 net increase over taking the +3 bonus) and a partial action, which is not even half as useful as a full action, since it cannot be combined with anything to make a 'cool' action. It serves the same purpose as any other general purpose item (e.g. a belt of strength or a cloak of resistance), and that is to increase the effectiveness and/or survivability of the character. Is a belt of strength a despicable item since it serves no lofty or profound purpose? Boots of speed are apparently OK (it does not use a doubling of cost; it is actually lower in cost than I would anticipate), so I do not understand the opposition.</p><p>[/QUOTE]</p>
[QUOTE="mkletch, post: 399799, member: 3396"] [b]Re: Re: Magic item pricing[/b] Per the description of true strike, it would not make any sense. A command word version (or spell trigger, like the true-striking bow in S&F) would be fine, since it burns an action. If you want a continuous +20 insight bonus (and I feel insight would be similar to luck in terms of cost) the cost would be bonus squared x 2500gp. Even if it only the same as an enhancement, in terms of cost (2000gp), it is still 800kgp. Remember, bonuses are calculated differently than other effects. The same could be said to apply to the haste bonus on speed armor, but you did round up a lot to get to the +3 bonus.[/b][/quote] [b][/b] Good argument, and I agree at a philospohical level. When it gets to actual implementation, I disagree. Sure, a ring of invisibility is clearly marked up by almost 100%, but an upgrade in the cost for speed armor would not be a doubling of the bonus. You are dealing with squares and roots here, so the numbers behave differently. Figuring that the enhancement bonus was sqrt(6), you would multiply that by sqrt(2) if you had doubled the base price. You only wind up with 3.46, round up to 4. I would easily accept an erratum changing speed armor to a +4 equivalent, but it has not come out yet, and I don't "muck with the rules". [b][/b] Or the DM gives it to the opponents as well, and +1 speed armor is less expensive than +5 armor which it duplicates, so we get less loot, and more opposing actions. The balance is there if both side have equal access to the good stuff. [b][/b] Speed is so weak on a weapon as to be almost useless. For that high of a bonus, it is cheaper to get a duplicate of your weapon and give it dancing than to use the speed ability. Speed on a weapon should have a better effect for the cost, like giving you a full attack as a standard action, or full haste effect. Even the latter, with doubled cost like we did for the armor above, would only be a +3 bonus. [b][/b] 100,000gp is 1/6th the gear of a 19th level character. I hardly consider that a bargain. And that was one that made every arrow drawn (use activated) a +5 arrow. [b][/B] I don't disagree with the GMW or totally ineffective part. However, speed armor gives a nominal increase to AC (it only gives a +1 net increase over taking the +3 bonus) and a partial action, which is not even half as useful as a full action, since it cannot be combined with anything to make a 'cool' action. It serves the same purpose as any other general purpose item (e.g. a belt of strength or a cloak of resistance), and that is to increase the effectiveness and/or survivability of the character. Is a belt of strength a despicable item since it serves no lofty or profound purpose? Boots of speed are apparently OK (it does not use a doubling of cost; it is actually lower in cost than I would anticipate), so I do not understand the opposition. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
PrC Multiclassing Arcane Archer and IOoB broken?
Top