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<blockquote data-quote="Dalamar" data-source="post: 2703806" data-attributes="member: 358"><p>I agree with Velmont and Gnomeworks's evaluation of the prereqs, though I personally don't like using class abilities as prereqs unless it's a low-level ability available to multiple classes (like Evasion). That said, I'd say that the Pyrokineticist psionic PrC could serve as a model for this particular PrC. </p><p></p><p>Abilities that are a good fit for a monky class:</p><p>Fire adaptation, Hand Afire, Nimbus, Firewalk (some modification needed), Fear No Fire, Greater Weapon Afire</p><p></p><p>Abilities that aren't such a good fit for a monky class:</p><p>Fire Lash, Bolt of Fire, Weapon Afire, Heat Death, Conflagration</p><p></p><p>I'd actually suggest that the continuing monk abilities be Speed, AC bonus and Slowfall. The damage increases are pretty well taken care of with the fire damage being added, and it gives room for the other abilities without causing too much unbalance.</p><p>1st level with all good saves and continuing monk abilities is pretty good without substitutions.</p><p>3rd level could remain empty from the removal of Bolt of Fire, and I'd move Firewalk down to 4th with the following modification: "You gain a fly speed equal to your landspeed with average maneouverability. You can only use this ability on one move action per round and must end your movement solidly supported or fall."</p><p>Maybe amend Nimbus with "While this ability is active, you gain perfect maneouverability with your Firewalk."</p><p>Then the 6th level version could be "You can now use your Firewalk ability on as many move actions as you have available, though you must still end each move action solidly supported."</p><p>Replace Heat Death with some uses of Fiery Discorporation power.</p><p></p><p>Lots of fiery abilities that can be used by a monk or other character who enters the class.</p><p>On the 10th level ability, I don't think changing type to Outsider is necessary. Gaining the Fire subtype and a full-on flight speed (equal to land speed, IMO, not twice it) and the limited reincarnation is pretty good. Maybe add another use of Nimbus, and I think it'd be nice.</p></blockquote><p></p>
[QUOTE="Dalamar, post: 2703806, member: 358"] I agree with Velmont and Gnomeworks's evaluation of the prereqs, though I personally don't like using class abilities as prereqs unless it's a low-level ability available to multiple classes (like Evasion). That said, I'd say that the Pyrokineticist psionic PrC could serve as a model for this particular PrC. Abilities that are a good fit for a monky class: Fire adaptation, Hand Afire, Nimbus, Firewalk (some modification needed), Fear No Fire, Greater Weapon Afire Abilities that aren't such a good fit for a monky class: Fire Lash, Bolt of Fire, Weapon Afire, Heat Death, Conflagration I'd actually suggest that the continuing monk abilities be Speed, AC bonus and Slowfall. The damage increases are pretty well taken care of with the fire damage being added, and it gives room for the other abilities without causing too much unbalance. 1st level with all good saves and continuing monk abilities is pretty good without substitutions. 3rd level could remain empty from the removal of Bolt of Fire, and I'd move Firewalk down to 4th with the following modification: "You gain a fly speed equal to your landspeed with average maneouverability. You can only use this ability on one move action per round and must end your movement solidly supported or fall." Maybe amend Nimbus with "While this ability is active, you gain perfect maneouverability with your Firewalk." Then the 6th level version could be "You can now use your Firewalk ability on as many move actions as you have available, though you must still end each move action solidly supported." Replace Heat Death with some uses of Fiery Discorporation power. Lots of fiery abilities that can be used by a monk or other character who enters the class. On the 10th level ability, I don't think changing type to Outsider is necessary. Gaining the Fire subtype and a full-on flight speed (equal to land speed, IMO, not twice it) and the limited reincarnation is pretty good. Maybe add another use of Nimbus, and I think it'd be nice. [/QUOTE]
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