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<blockquote data-quote="dvvega" data-source="post: 1239125" data-attributes="member: 524"><p>Okay so I'm working up some material for my campaign. Specifically I have two elvish orders working in certain regions of my world, one solely female, one solely male. One group was to patrol the upperlands (the trees etc), one to patrol the lowerlands (the ground).</p><p></p><p>The prestige class here is for the Female group. A lot of the naming is from collective nouns related to Ravens. It is mostly point form for now. It has been influenced by other Prestige Classes out there, however I'm hoping the flavour is unique enough.</p><p></p><p>The mention of pre-resurrection/post-resurrection are just time periods in my campaign world. During the time of resurrection, all of the communities of the order were destroyed. A few survived that were out on patrol. The order was saved by a human who had been trained in the order since the elves needed defences. After being saved, the group was reformed, but opened to many.</p><p></p><p>They rely on using natural venoms/poisons to disable foes and capture, or incapacitate as required. If they know a local patrol of their male counterparts is about they will go for capture.</p><p></p><p>Constable of the Raven</p><p>- requirements</p><p>* BAB +5</p><p>* Feats: Precise Shot, Far Shot, Weapon Focus (bow, not crossbow)</p><p>* Skills: Hide(6), Move Silently(6), Climb(4), Balance(4), Craft (poisonmaking)(4), Spot(6)</p><p>* Race: pre-resurrection: elves, post-resurrection: any</p><p>* Sex: Females only.</p><p>* Ritual: must be accepted into the order during which a tatoo is branded on their bow forearm. It is not dishonorable to hide the tatoo to cover the allegiance.</p><p></p><p>- bab/saves</p><p>* as per ranger</p><p></p><p>- hit points</p><p>* as per ranger</p><p></p><p>- specials</p><p>This is what I'm hoping for help on. The level pacing of these abilities and if they're not too overpowered.</p><p></p><p>Aerie of Ravens</p><p>* animal companion of a Raven. This should be a combination of a familiar and an animal companion. Not sure if other companions should be made to leave or not.</p><p>* what I would like in the long run is that it is an animal companion, however they have a telepathic link of communication. At higher levels, the Constable can see and hear through the Raven and somehow translate this into a line of sight to fire.</p><p></p><p>Unkindness of Ravens</p><p>* the Constable gains Safe Poison Use but limited to natural poisons (perhaps this limit is silly).</p><p></p><p>Conspiracy of Ravens</p><p>* an arrow fired from the bow of a Constable will be accompanied by a ghostly raven. This raven essentially adds damage to the shot (perhaps the same as iniital arrow or +1d6 as most of these things do). The damage is classifed as magical piercing.</p><p></p><p>Rant of Ravens</p><p>* two ravens accompany the arrow</p><p></p><p>Congress of Ravens</p><p>* three ravens accompany the arrow</p><p></p><p>Parliament of Ravens</p><p>* a flock of ravens issues from a fired arrow. The arrow is consumed in the process, however the target of the shot is affect by 6d6 damage. And must save vs Reflex (DC 10+Class Level+Dex Mod of Constable) or be Stunned for 1d4 rounds.</p><p></p><p>Tower of Ravens (Forest)</p><p>Tower of Ravens (Hills)</p><p>Tower of Ravens (Plains)</p><p>* as per terrain mastery from Horizon Walker in DMG</p><p></p><p>Any other ideas on this concept?</p></blockquote><p></p>
[QUOTE="dvvega, post: 1239125, member: 524"] Okay so I'm working up some material for my campaign. Specifically I have two elvish orders working in certain regions of my world, one solely female, one solely male. One group was to patrol the upperlands (the trees etc), one to patrol the lowerlands (the ground). The prestige class here is for the Female group. A lot of the naming is from collective nouns related to Ravens. It is mostly point form for now. It has been influenced by other Prestige Classes out there, however I'm hoping the flavour is unique enough. The mention of pre-resurrection/post-resurrection are just time periods in my campaign world. During the time of resurrection, all of the communities of the order were destroyed. A few survived that were out on patrol. The order was saved by a human who had been trained in the order since the elves needed defences. After being saved, the group was reformed, but opened to many. They rely on using natural venoms/poisons to disable foes and capture, or incapacitate as required. If they know a local patrol of their male counterparts is about they will go for capture. Constable of the Raven - requirements * BAB +5 * Feats: Precise Shot, Far Shot, Weapon Focus (bow, not crossbow) * Skills: Hide(6), Move Silently(6), Climb(4), Balance(4), Craft (poisonmaking)(4), Spot(6) * Race: pre-resurrection: elves, post-resurrection: any * Sex: Females only. * Ritual: must be accepted into the order during which a tatoo is branded on their bow forearm. It is not dishonorable to hide the tatoo to cover the allegiance. - bab/saves * as per ranger - hit points * as per ranger - specials This is what I'm hoping for help on. The level pacing of these abilities and if they're not too overpowered. Aerie of Ravens * animal companion of a Raven. This should be a combination of a familiar and an animal companion. Not sure if other companions should be made to leave or not. * what I would like in the long run is that it is an animal companion, however they have a telepathic link of communication. At higher levels, the Constable can see and hear through the Raven and somehow translate this into a line of sight to fire. Unkindness of Ravens * the Constable gains Safe Poison Use but limited to natural poisons (perhaps this limit is silly). Conspiracy of Ravens * an arrow fired from the bow of a Constable will be accompanied by a ghostly raven. This raven essentially adds damage to the shot (perhaps the same as iniital arrow or +1d6 as most of these things do). The damage is classifed as magical piercing. Rant of Ravens * two ravens accompany the arrow Congress of Ravens * three ravens accompany the arrow Parliament of Ravens * a flock of ravens issues from a fired arrow. The arrow is consumed in the process, however the target of the shot is affect by 6d6 damage. And must save vs Reflex (DC 10+Class Level+Dex Mod of Constable) or be Stunned for 1d4 rounds. Tower of Ravens (Forest) Tower of Ravens (Hills) Tower of Ravens (Plains) * as per terrain mastery from Horizon Walker in DMG Any other ideas on this concept? [/QUOTE]
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