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General Tabletop Discussion
*Pathfinder & Starfinder
PrC w/ +1 level spellcasting - Downside?
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<blockquote data-quote="Spatzimaus" data-source="post: 448915" data-attributes="member: 3051"><p>Okay, clearly we have different concepts of what PrCs are supposed to be. I view them more as specialized extensions of the core classes, and like core classes they can be mixed to create characters closer to what you want. To me they're not absolute paths any more than the core classes are.</p><p></p><p>If you're worried about the roleplaying aspect, I can agree that jumping back and forth from one class to a completely different class is hard to explain, but not always. Some PrCs are similar enough that it shouldn't be an absolute. Can a Blackguard take Assassin levels, or an Assassin take Shadowdancer? That's just the DMG. Looking at the Mind's Eye articles, a Crystalsinger should also be able to take Crystal Master levels IMHO.</p><p></p><p>Let's take a hypothetical character, Bob the Dwarf. He starts as a Fighter, takes Dwarven Defender as soon as he can (before level 10). Okay, so now it's 10 levels later, he's done with DD but isn't level 20 yet. Does he have to go back to Fighter, since he's not allowed another PrC? It might make perfect sense for him to go to Weapon Master or something.</p><p></p><p>It gets even more pronounced if you think of Epic rules. Or Blackguards (so any Paladin who's taken any PrC can't fall?). Or if you add a supplement that includes a new PrC one of your players wants.</p><p></p><p>Now, you should still have some limits here. I'd do it this way: ask the player what he wants to be at level 20. If he doesn't intend to take 4-5 levels of the class by that point, say no. This isn't to say that the player can't change their minds, but they shouldn't go into it intending to only take 1 level any more than people do with Rangers.</p><p>A PrC should reflect his CURRENT path, not his final one IMHO.</p></blockquote><p></p>
[QUOTE="Spatzimaus, post: 448915, member: 3051"] Okay, clearly we have different concepts of what PrCs are supposed to be. I view them more as specialized extensions of the core classes, and like core classes they can be mixed to create characters closer to what you want. To me they're not absolute paths any more than the core classes are. If you're worried about the roleplaying aspect, I can agree that jumping back and forth from one class to a completely different class is hard to explain, but not always. Some PrCs are similar enough that it shouldn't be an absolute. Can a Blackguard take Assassin levels, or an Assassin take Shadowdancer? That's just the DMG. Looking at the Mind's Eye articles, a Crystalsinger should also be able to take Crystal Master levels IMHO. Let's take a hypothetical character, Bob the Dwarf. He starts as a Fighter, takes Dwarven Defender as soon as he can (before level 10). Okay, so now it's 10 levels later, he's done with DD but isn't level 20 yet. Does he have to go back to Fighter, since he's not allowed another PrC? It might make perfect sense for him to go to Weapon Master or something. It gets even more pronounced if you think of Epic rules. Or Blackguards (so any Paladin who's taken any PrC can't fall?). Or if you add a supplement that includes a new PrC one of your players wants. Now, you should still have some limits here. I'd do it this way: ask the player what he wants to be at level 20. If he doesn't intend to take 4-5 levels of the class by that point, say no. This isn't to say that the player can't change their minds, but they shouldn't go into it intending to only take 1 level any more than people do with Rangers. A PrC should reflect his CURRENT path, not his final one IMHO. [/QUOTE]
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PrC w/ +1 level spellcasting - Downside?
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